lucid , ok about why i'm saying this program is getting hard its just the timeline .... i have tried somethings on it and it keeps going weird to weirder , like for example if i made a keyframe lets say in 40 and moved it to 65 and made a new keyframe on 40 then you will see that there is no tween between 40 and 65.
also i don't know why if i do a new animation i should re-put all the character parts again and again and i have tried to re-put the bones but failed i must do new bones any way to fix??
also this is another wierd thing is that if i made my animation as a 1000ms but i used just 600ms then i see after the 600 there is a tween i don't know how to delete it o.o
and the most weird thing is when i do for example an animation with 5 keyframes and i want to delete them they keep deleting the bones and the sprites and if i deleted all the keyframes except the first one ill end with just bones with the head sprite (resized into weird size)....
lucid i just hope this timeline get fixed with must simpler use , i have seen a program called : spine it has a good timeline but bad animations and bones setup and spriter is the oppsite ^^ also i hope your timeline doesn't go like flash timeline which has alot of weirder things :(