zsangerous's Forum Posts

  • EyeHawk , yes it fixed

  • i think there is anyway , you should resize , re-posistion , re-fixing everything ... i have asked this before but i think no one tried it before thats why they didn't fix it , hope you guys fix it^^

    or at least tell us if its in the todo list or something like that :)

  • alainpierre , you're welcome ^^

  • alainpierre , i'm not sure what you are talking about but there is two ways to do that you are talking about :

    first using animations and the animations getting smaller and smaller.. so its not zooming or anything about camera ...

    the 2nd way is by scaling the layers so it will just scale the layer which the player in it but you will need alot of layers and you don't have the paid version so i would say to use the first one

  • i have a question : is there a way to make this :

    in the beginning of the tween the right hand behind the body (under layer)and in the end of the tween it comes front of the body (upper layer)

  • as someone said before it takes about 3mins only

  • and tell us if we made an app and we want to update it , do we need to re-pay to publish it again or no ^^

    i know you guys going to put a news about the prices but just let us know to relax and keep working ^^

  • if someone tried the cloud compiler please tell us what happened to you and how many time does the cloud need to compiler your game into apk and these stuffs ^^

  • i remember there is an example but in 2d style with platform but i couldn't find it ^^

  • i think you should make a group for pause which will stops everything , stop keys, animations , layers...

    (this is the way i do it ) ^^

  • try this one : change the condition on event 4 to : pressed down arrow

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  • hmmm it will not be for free in 2013 but i wish we get an offer for construct2 users as construct2 has said it will publish to android and iphone (coming soon) in the store page..

  • ok today i saw this news ^^ which all of you will be happy after reading it ^^ LUDIE HAS CREATED THE CLOUD... and here you can read everything you want about it :

    http://blog.ludei.com/ludei-cloud-compiler/

    as Ludie mentioned it before this cloud is like this picture :

    <img src="https://dl.dropbox.com/u/90034817/cocoonjs/Untitled-3.png" border="0">

    (made by smalibary = me )

    so i wish everyone try his app and share it with us and i want alot of creatives on them :) good job really thanks to Tom and Ashley and everyone who just tested this engine :)

    <font color="red">*i don't know if there will be a price for construct2 paid users but i hope not ^^ or at least we get an offer :) </font>

  • ok first of all i didn't try your game after the update , ill check it later when i'm not busy ^^ ( collage stuffs because the collage starts tomorrow ).

    about your question , how can you put 2 varibales to fit on one animation.

    simple lets say we have a very complicated game which has the normal animations ( move,jump,idle,...) and another animations which has the mood of the player like player level5, level10 , level15...

    so in this way you have 2 variables , one for the normal and one for the mood or level ^^

    so in the animations of the player it will has like this :

    player_variable1_variable2 = player_move_level5

                                 player_jump_level5

                                 .

                                 .

                                 .

    now 2nd level (level10)    = player_move_level10

                               = player_jump_level10

                                 .

                                 .

                                 .

    and so on in all the stuffs ^^ in this case you just want to change the 2nd variable to change the whole animations from level to level and in one simple event you can do that for example :

    everytick ->>> player : level variable = set the variable 2 to "level&level variable"

    so now you have 3 variable the two i mentioned before and one for the counting the level ^^

  • nice work , it need alot of stuffs like layers,frames,fix save stuffs , grid and much more but as a beginning its really cool ^^

    ** an idea in the project there is a number for sizes right? make number 7 as number one ( first number ) and then it comes bigger and bigger because i think number 7 is the smallest size of the pixels ^^