zordork's Forum Posts

  • I am working on a game and am looking for suggestions for a catchy name for it.

    the game is a top down view point and click adventure. The basic storyline is the player wakes up in an Inn and finds that his companion is missing. to complete the adventure the player must search for clues, and talk to NPC`s to discover what happened to his companion. His adventure will take him around the Inn and village and out into the wild lands that contain swamps, forests, caves, grass lands as well as friendly and hostile villages and NPC`s

  • I have been playing around with this and come up with a very simple way of doing this using the dictionary. I found that arrays were just too complicated, and overkill.

    Capx:

    dropbox.com/s/goul4up17byozb9/simpleinv.capx

  • thanks for the response, that looks exactly what i am looking for, however your capx was made in the 121 beta, so i cant load it into my 119 stable, could you possibly save your 121 capx as a 119 for me please

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  • Before i start, I know this subject has been discussed before and I have read through the topics I can find. but most are to complicated for what I need or not relevant to what I need.

    I want to build an inventory that works as follows:

    • player finds an item (lets say key)
    • player clicks on key
    • key is added to inventory
    • player comes to locked door
    • player clicks on door, if player has key door opens, key is destroyed

    I know how to do the above... next the bit I cant do:

    • player clicks inventory button
    • pictorial representetain of iventory is displayed
    • player clicks on item
    • item discription is shown (ie if player has a map, map is shown)
    • player moves from layout 1 to layout 2, inventory remains intacked.

    any help would be very helpful

  • I have this sorted now, discovered that there is a bug in the import sprite sheet, documented on the forums

  • my import sprite strip is greyed out?

  • Hi my name is andy, AKA Zordork. I am working on a graphical adventure, for mobile devices and thought that construct 2 would be a good platform to use

  • I want to build a map for a RPG, I have all my map items saved as a single sprite sheet. how do I import this sprite sheet into a library, so that i can drag map items into my layout?