ziadhorat's Forum Posts

  • I've almost perfectly mastered the art of split screen,spent countless hours trying out different techniques and way in which to actually make certain aspects work!!!

    Now comes a problem of actual game ideas that incorporate it,i've built a simple 'preview' of it and it came out pretty well.

    Also it's hardly 'cpu intensive' depending on the game it may put pressure on the gpu but thats about it.

    Now comes the question...are there any good skeleton ideas that revolve around 2 players based in RT or that just require visuals of both the players at the same time?

    I'd love to know,please do let me know down below if you guys know of anything?

  • Yes. See the attached capx, it's pretty straightforward.

    The only subtlety lies in the fact that the "On changed" trigger does not fire while you are dragging the bar (which is normal).

    Making it an "or" block and comparing the value with a stored "former" value helps with the issue.

    For the sake of forum readability could you, please, consider posting a more relevant/informative title for the topic.

    Thanks alot man,ive had a slider with volume written next to it that did nothing.

    Do you have any idea on an easy way to control the ENTIRE games (Multiple layers) volume?

    EDIT:Scratch that,i found a way.It was because of you too mate.Love all your work.

  • Hi,

    This is the first fully fledged (or watever youd call it) game ive created.

    Its a split screen keyboard controlled multiplayer tag game.

    Id like some feedback based on as it is now,and addition options?

    Its called tagster on the arcade,sorry i cant post links if this is against any rules feel free to remove this thread.

    Also id like to know if there is a way to do key bindings without diging into the source code please?

  • seems awesome!

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  • I have dug thorugh your forums but cant find a working download :/

  • Im hoping for that i just got into Construct 2 and wow i must say uve gone veryy far xD