Zeus's Forum Posts

  • Tokinsom, it happens with all examples included with Construct 2.

    Ashley, if you would like me to send you a small 10 second video of the problem then please ask. I`m really not sure what is causing this but I assume that there will be other users who get the same problem.

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  • Ashley, I have been having a good look at some other HTML5 games running in Chrome including games made with GameMaker, Stencyl and a few others and they all seem to run absolutely fine. There are no sound issues at all. This can only mean that it is something that Construct 2 is doing.

    The effect that I am getting is like someone is pausing the game on and of in rapid succession causing both a jerky frame-rate and stuttering sound effects.

    Any ideas as to what may be causing this would be most helpful. This only happens in Chrome but if the problem was Chromes then all of the games would show the same problem wouldn`t they?

  • Will do Ashley, thanks for replying.

  • Thanks for the tip, enabling GPU Accelerated Canvas boosted the frame rate but the sound still stutters. I wonder why this is disabled in the latest Chrome by default?

    Regarding the sound, surely if this was a Vista problem (I know that there have been various sound problems with Vista in other programs)it would happen in all browsers?

    Maybe it is just a Chrome bug as Ashley points out above.

  • vtrix, I`m also on Vista 64 and am getting the same thing. Music seems fine but sound effects have a strange echo delay feeling to them. This only happens in Chrome and all of my drivers are up to date and working well.

    I`m also getting a low framerate in Chrome compared to other browsers which seems strange. For example, Space Blaster runs at 53fps in Chrome but a solid 60 in IE and Firefox.