zenox98's Forum Posts

  • Very nice.

    My faves out of these are:

    8 - cool bump-mapping effect

    9 - class bouncing Miggy bar effect

    15 - relaxing, like watching chocolate in a mug

    Good work, Gigatron

  • Very cool.

    Cheers, chrisbrobs.

  • Personel License can be installed on as many PCs as you wish, as long as you are the only person accessing the Licensed version, covered in the Manual, specifically:

    [quote:3msgsw8l]Unless a license is purchased for an organisation, the license is for the individual rather than their computer. This means you can use your licensed copy of Construct 2 on as many computers as you like, so long as you are the only one using it.

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  • Probably best if you try with latest stable r212.2 just in case anything has been fixed since r206, which was many releases ago.

  • Hi,

    I have a String like this "Hello World"

    How do I get specific characters of this string like the second letter? Is this even possible?

    There are numerous System expressions that deal with text in the Manual.

    Some that may be of use to you are:

    [quote:3s0xjxgi]

    find(src, text)

    Find the first index within src that text occurs, else returns -1.

    left(text, count)

    Return the first count characters of text.

    len(text)

    Return the number of characters in text.

    mid(text, index, count)

    Return the count characters starting from index in text.

    right(text, count)

    Return the last count characters of text.

    So for instance, if I had a string such as "My World" stored in a variable called 'mytxt', then

    mid(mytext, 4,1) would just show the letter 'o'.

  • Very nice,

    Cheers, m8.

  • Highly likely to be a graphic driver problem.

    The age and type of monitor is immaterial, or there would likely be thousands of reports of problems.

    I have C2 showing on a 50inch TV and a 120Hz monitor with no issue, at the same time.

  • A similar type of issue was reported in january and Ashley responded with the following:

    [quote:2p8rdrpz]The Steam version is effectively identical to the standalone version, the only difference is in how it determines if it's licensed. So it would be odd if there is any difference. I just tested it with the Steam version as well and I can't reproduce any problem there either. If you download the free edition from our site is that affected as well? (That would establish if the problem is Steam-specific or not)

    As you have now determined that the issue is likely the Steam Client, maybe Ashley can investigate further.

  • What I can see - correct me if I'm wrong - is that only one of the Tilemaps has a behavior (Solid) attached.

    If so, then you could just use 2 Tilemaps - one for the general background and the other on a different Layer utilising the Solid behavior.

    It would make your life easier, and the C2 engine's task much simpler.

  • Why have you got 10 Tilemaps on one Layer? The draw calls are using like 98% CPU - it's madness.

  • I just purchased a personal licence for Construct but how to I upgrade the free version to then licence that I just bought?

    Thanks.

    Try this from the manual Using a license, specifically the paragraph beginning "The license file: c2license.txt".

  • Appreciated,

  • The legacy mode could be easily implemented by making sure both sets of graphic and audio files exist in your project, and use a boolean variable to toggle the 2 types. You would just then need an 'If boolean = legacy' then use gfx set 1 and audio set 1.

    You can easily try some prototyping using the free version.

    Using .SPC (is it SNES audio?) would require a plugin to be created, similar in principle to what Gigatron did for amiga audio - LINK here if interested.

    Otherwise, you would need to convert them yourself.

  • There is a problem with all Dropbox links, which I reckon will be remedied ASAP.

  • Removing reference to audio not playing in your OP just makes my post non-sensical - thanks for that :/

    Shot in the dark (users with greater knowledge feel free to interject) - your background image is 1500x1125. If you search on power of 2 images, you'll find a lot of discussion on non-power of 2 images been the cause of problems. If this was the case here, then your image would need to be scaled up to 2048x2048, which could easily be too much for most older mobiles.

    Try a dummy (512x512 stretched) or no background and see if that makes a difference.