zenox98's Forum Posts

  • Links Alert

    Hi in level zero book the following links are not going through

    bit.ly/publishToWindows10

    http://www.superflshbros.net/as3sfxr/

    bit.ly/planeassets

    bit.ly/soundboardassets

    Thanks

    Please don't multi-post over different sections.

    This post has no relevance to the Bug reporting section and has been deleted.

  • It's enabled.

    My card can't be blacklisted either as it's up to date on drivers and is a GTX 970.

    Forcing enabled to true also has no effect.

    *uninstall and risk security issues....hmmm. I categorically refuse to install chrome!

    **Edit

    WebGL works in latest nightly build but shaders are totally foobar'd

  • Subject says it all. Anyone else experiencing issues with this? Both with 32 and 64bit.

    Actually, just re-checked and it is broken. Stupid Mozilla!

  • Problem Description

    If the LocalStorage plugin is part of your project and cookies are disabled in Firefox 43.0 (x86/x64) and onwards then C2 will throw a javascript error on preview. The error can be acknowledged and the preview will then work.

    This was reported to Mozilla back in 2012 and is still being shown as a new bug in Bugzilla.

    Attach a Capx

    https://dl.dropboxusercontent.com/u/34306693/bouncyplatform.capx

    Description of Capx

    This is just an empty .capx that has the LocalStorage plugin as part of the project.

    Steps to Reproduce Bug

      Load .capx in FF 43.0 or newer Go to Options/Privacy/ 'History' change Firefox dropdown to 'Use custom settings for history' remove tick from 'Accept cookies from sites' run preview - javascript error Put tick back in the 'Accept cookies from sites' Privacy option run preview - no javascript error

    Observed Result

    Javascript error!
    SecurityError: The operation is insecure.
    http://192.168.0.6:50000/LocalStorage_plugin.js, line 40 (col 0)[/code:1xhk18zo]
    
    Followed by an assertion error.
        
    [b]Expected Result[/b]
    No error
        
    [b]Affected Browsers[/b]
    [ul]
        [li] Chrome: (NO)
        [/li][li] FireFox: (YES)
        [/li][li] Internet Explorer: (NO)[/li][/ul]
        
    [b]Operating System and Service Pack[/b]
    Windows 7 Pro x64 SP1
        
    [b]Construct 2 Version ID[/b]
    r 218
  • Ashley

    Firefox 43.0 64/32-bit is now throwing a localstorage error - stupid Mozilla!

    Javascript error!
    SecurityError: The operation is insecure.
    http://192.168.0.6:50000/LocalStorage_plugin.js, line 40 (col 0)[/code:2grnuuy6]
    
    This seems to be ongoing since at lease 2012 [url]http://meyerweb.com/eric/thoughts/2012/04/25/firefox-failing-localstorage/[/url].
  • Or I could simply use more even sheets... But I have read that too much isnt healthy for C2 stability. Guess I will find out

    Where have you heard this?

    I have always used multiple Event Sheets and attach them to a Layout when needed.

    Just a basic setup would include maybe 10-15 Event Sheets, all utilizing one aspect of the game mechanic, such as Collision, Movement, Generation, etc.

    Never come across an issue yet.

  • C2 does a great job loading all formats of images from a URL into a sprite... except GIFS

    It would be really cool if GIFs could be imported into C2 using the LOAD IMAGE FROM URL command.

    Note - if anyone has figured out a workaround to achieve this, please let me know!

    Just drag the gif and drop it onto the Layout. C2 will create an animated sprite from the gif.

  • Ah, nuts. I've been looking at Construct 2 for awhile but couldn't pull the trigger because of HTML5 limitations. (Real or imagined.)

    When I noticed the sale a couple of days ago I downloaded it again to check it out. It's really quite impressive! Logged in this morning to make a purchase and noticed that the price went back up. I'm sure it's worth it, but the sale price was right at the edge of my pre-Christmas comfort zone.

    Will it likely go back on sale before the end of the year? What's the history?

    No-one knows other than Scirra themselves, when the next sale will be, but seeing as the latest has only just ended, it likely won't be for a while.

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  • My game was obviously way too big to not get the red bar loading error (thousands of animation frames , 246 megs.)

    game in question: https://www.scirra.com/forum/viewtopic.php?f=148&t=163151&p=999204&hilit=eternal+step#p999204

    But with some outside help and fiddling involving changing a few lines in the project file we managed to get a fix that worked for mac on our game.

    Pass us a tell if you would like instructions to try on your game see if it works for everyone else.

    Why not just post the fix for anyone?

  • Common man, dont leave me again )

    R0J0hound is not going to know you want him if you don't tag him.

  • * Moved to a more appropriate section than Addons, which is for extending C2 using the SDK.

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  • *moved to a more appropriate section than Education, which is for educators and schools.

  • Do you remember the last voting?

    All the kids voted "multiplayer", not having any idea what they were doing..

    I would have said it was the vocal 'minority' rather than kids who brought that to the fore.

  • If you have a license, is there any reason why you are not exporting using the Cordova export?

    Just asking, because if you using the free version then aren't you essentially just looking for a way to bypass the free version restrictions?