zenox98's Forum Posts

  • Do you mean you see this when using the C2 editor debug run mode?

    Do you see any errors in the browser console when previewing normally?

    What browsers are you testing on?

    Do you use any non-standard plugins?

    What version of C2 are you using?

    What version of NW.js are you using?

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  • Just posted a new game in the arcade and it was working but now it seems like it just goes black when using chrome. When using IE it is playable after an ad loads but in chrome there is no ad. I didn't place any ads in the game.

    As far as I'm aware, the Arcade is working fine. I've just tested a random couple of games and they both worked correctly.

    Did you check any other games?

    Is it just yours that seems to glitch?

    It would help if you'd said what your game is - name and url - so we can test it for ourselves.

    Sorry, just getting tired of the op doing this sneaky stuff.

    Using a url shortener for example.

    I know.

    I just wanted to know if he knew what he was doing, but I suppose it's irrelevant. He is offerring a way of bypassing a free version restriction so....

    Naji

    Official warning. Be careful in future.

    LOCKED.

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    zenox98

    You can't preview over wifi in the free edition.

    Circumventing a license limitation, and telling others how to do the same.

    I know, I'd already said that:

    [quote:2wtrjcx9]...preview over wi-fi is built-in to the paid version ...

  • Personally wouldn't touch Win 10 with a barge pole. There aggressive push is borderline criminal. I'm sticking with Win7 until it is retired then hopping over to a competitor.

    Here is a tutorial I made to play and test your game on wifi. This also works on all web games. Enjoy!

    I don't understand the relevance of this considering the facility to preview over wi-fi is built-in to the paid version of Construct 2, unless it is to offer a way of bypassing one of the free version restrictions.

  • Thanks, i checked the frequently asked questions topic but not the manual ! Sorry =)

    Not a problem, but the manual should be the first thing on your list, followed by the odd tutorial.

    You really will gain a much better understandind of how C2's Event system works, which can be unusual to the novice user.

  • What version of C2 and NW.js are you using?

  • Hi everyone, i'm starting a new project on Construct 2 with the challenge to create a one button game. I was wondering if I can check if the player is holding the left mouse button and create an event as long as he do. I've seen presets for a simple click as well as a double click, but none for a holding click. Help ! Thanks beforehand

    From the Manual:

    [quote:2xh8nshg]Mouse button is down

    True if a given mouse button (left, middle or right) is currently being held down.

    Please try and read the manual before posting. It is very useful.

  • I check every post so it does create extra work when someone posts in a section that is not relevant.

    You specifically mention HTML 5 and Construct 2, which Construct Classic has nothing to do with - it is purely Direct X desktop based. The examples here are just not relevant or directly transferable to C2. The fact that a search engine points to a piece of software that was retired over 2 years ago is irrelevant.

    But I have no interest in debating this any longer.

    Any further posts here that are not relevant to CC will be deleted.

  • i was thinking in JAVA SDK, not javascript sdk, Is this possible?

    C2 has nothing to do with Java, so what is it you actually mean or are trying to do?

  • I see buttons to mark all topics inside a sub forum. But I don't see it on the board index. Is there no such thing in this forum?

    Click on 'Board Index' and scroll to bottom of page.

  • mchulet

    Please don't post in closed bug reports.

    Ashley has already stated that he has added a work-around for the latest build, which is r219.

    Please re-try with the latest build and if it still doesn't work, post a new bug report following all of the reporting requirements.

  • Hi again Little Stain! Thanks for replying me again!

    Your reply have a perfect logic, so I tried to apply it! The first part I did in the way you said, but the second one I can't understand how to make that happen in C2, in the Variables events there are nothing such as "check boolean"... am I wrong?

    This is very basic stuff, that you should know if you've read the manual and done a few tutorials.

    Have you given your player a Boolean variable?

    If so, then adding the condition LittleStain suggests should be as simple as:

    Click on Add Condition, Select Player, select 'Is Instance variable Set', and select the GotKey Boolean. Add the Door collision check as another condition, and you should then be OK to set whatever Actions you need.