zenox98's Forum Posts

  • As it says in the sticky, please don't reply to closed bug reports - especially those this old.

    Please use the correct section to ask your questions, which in this case is the 'How Do I' section.

  • *moved. This is a 'Website Issue' and not a Construct 2 bug.

    You can bypass the URL post limitiation by just adding a character in the URL, e.g.

    http*//w*ww.mysite.com/mygame.capx
    [/code:3j33uje3]
  • TheAmazingApple

    This forum is visited by all age groups so please moderate your language.

  • so how?

    How what?

    Give information on what you have done and what exactly happens.

    What version of C2 are you using?

    Did you fill in all the boxes (such as description, controls etc)?

    What happens when you click on the update button?

  • Small bump -- edited header since that seems to be a way people ask for features around here -- if there is a better place to put this someone please let me know

    It's not acceptable to bump your own thread after only a few hours.

    For something like a feature request, there is no need to bump at all. If it's something Ashley thinks will be useful then he would add it to his list for either C2 (unlikely) or C2 (a little more likely).

    As with all feature request, a good case needs to be presented on it's benefits. Just because you want to turn off the notification, doesn't mean it would be useful for everyone.

  • *Moved because this is a Website Issue

    Maybe Tom will need to check this, but provide full details of what you were trying to do, and any actions or messages you got.

  • Random bugs are usually to do with picking and collision (points, collision speed etc), rather than C2 itself.

    Try isolating sections of your code so you can concentrate on one issue at a time. Developing your own debug routines is an important part of game development.

    Providing a .capx will always be preferable, but it's understable that it isn't always an option.

  • Flame152 Stop making new threads about this. This thread is active!

    You might find the following thread useful:

    https://www.scirra.com/forum/how-do-i-quickly-get-reputation-points_t79211

    There are many such threads, easily found using the 'Search' facility.

  • You do not have permission to view this post

  • You do not have permission to view this post

  • You do not have permission to view this post

  • Haven't seen this.

    You need to provide a lot more information - I'm not a fan of guesswork.

    Is this for all projects?

    Is it when previewing?

    Is it when running in debug?

    Confirm both the C2 version and NW.js version. Latest are both available from HERE.

  • Flame152

    *moved as this is not C2 relevant. It is just a general site question.

  • > You can use layout sizes up to the maximum value of a 64bit floating point number, approximately 10^308.

    > The screen size limit is probably much less, but the limit is from the computer itself, not C2.

    >

    > It will handle that size just fine, and I've seen many games here that use such a resolution.

    >

    the error is in firefox it seems

    giving this bug in some plugins and audio

    It would save a lot of time and guesswork if you post a .capx or a link to the exported project. That way, we can see and understand what problem you may be having, and hopefully suggest a fix for you.

  • Hello all. Im trying to make an Outrun type of game and am having difficulties. I found a great tuorial on coding such a game but it's written in js and, admittedly, I'm a hack and have no idea what Im really looking at. Does anyone here know how to translate this to work in C2? Or what the basic concepts are? Thanks for your time.

    http://codeincomplete.com/posts/2012/6/23/javascript_racer_v1_straight/

    Doesn't really answer your question but someone else has already created an Outrun 'plugin' - see here: https://www.scirra.com/forum/plugin-out-run_t162085