zeno's Forum Posts

  • I have just been wondering something....

    Since C2 uses library's like Jquery which i think has MIT License, when other objects are made possibly using other library's with other licenses how will this effect commercial use and would you have to credit all the library's in use etc?

    I am guessing there will be some sort of notice for the objects list when they have one and web content like Jquery they are generally very relaxed but i figured i should ask.

  • I wasn't saying it's needed right away or anything but this would be nice in the future though. As you say there is much more important things that can be done right now.

  • Nice update,

    I agree with what others have said though, it would be much better with a "Enable developer mode" option in a settings dialog rather than editing the registry. You could have tabs and then give it a unique page where it says a quick warning people should not enable it if they don't know what they are doing. In a unique tab it would allow you to add additional options in the future also.

    I don't usually use app updater options as i just go to the forums/website and prefer to use them offline. If there is going to be online things it would be good to have the options to disable the checking in the settings as anti-virus apps give warnings etc so it would be good to have this option available.

    Even though the app is beta it is starting to get really good, and once expressions are fully added like in V1 it will be great. Nice work so far

  • IMHO a space is much better...

    But then again maybe it could be named like this "_//CoNSTruCT_VeRsIoN_2.0\\_"

  • Thanks

  • However, you're right that would be useful for other plugin devs, so I'll add a 'developer mode' switch somewhere which will switch off caching, then the scripts are re-loaded every time you preview.

    Thanks that seems like it would make things much simpler for development.

    I don't understand - "it adds it but without it showing"? Does it add it or not? Where are you looking? Also, Arima is right - reports should go on the tracker - thanks.

    Basically If you add it as normal by selecting the object and clicking you see the text appear in the layer. If you go to add it without clicking in the layer and go to the event list it is still added in the main object list but no visible text object is seen in the level.

    Also just wondering when will the expressions be done, is that something that might happen soon? By that i mean like in V1 where you select a object and can see a visible list of expressions to choose from rather than system expressions you type.

  • Hi, i have been testing the new version, i noticed there is a new version today which i am going to download so the bug might be fixed already maybe but i will post anyway as i have a request also.

    Request -

    I am finding making plugins annoying because when i make a quick example to preview it doesn't update saved changes to my code.

    So for example if i did a simple random with 0-100 in a alert the preview returns 0-100 still even if i change it to 0-10 etc and save then preview again.

    It would be nice if it was re-built with the updates for the next preview because currently i have to start a new project and re-make the whole event setup again for it to update correctly. This makes it quite slow to debug/test plugins when making them.

    Bug -

    If you go to add a object like text and then go to the event list it adds it but without it showing.

    Javascript is great btw, i haven't really used this code before but it seems really easy to use so and now i can make plugins which is great because with the C++ plugins i never got the extra library's ATL etc work. With JS my test plugin is already working great though.

  • Plugin Dev Question -

    Is it possible to show a user input value in the event editors text for a plugin?

    I looked at the SDK tutorial thing and it says do it like {#} and it uses this like "<b>{1}</b> is 17?" but when i see it in the text it just shows as {1} in bold text. So basically if the user inputs a value of 20 i simply want it to show "20 is 17?" instead.

    Right now i am thinking maybe this is just not added in yet just like expressions seem to be missing also because from the description it seems this is what that does?

  • I think if there is a bit more work done on V1 still that would be great. Recently i needed some things for Window object -

    Condition - Has Moved?

    Condition - Is Resizing?

    I need those for a app i made to update the display better, not sure if that will ever get added now but hopefully simple updates like that are possible.

  • [quote:3ek91l2p]Button activation is done by widget mouse click. So, you set the event "On mouse button click" with the name of your widget then you add the condition "On Widget "name" mouse button click" to get the event.

    I see how to create the condition but you make it sound like it needs 2, so a sub event is needed also?

    Also where do you find the widget names needed because after looking at the layout it seems they would be "Button", "CheckBox" or "RadioButton" etc but these don't work.

    It sounds really simple but for some reason nothing will work, could you make a simple cap example if possible?

  • This sounds really cool, it now has me wondering a load of things like.

    Can V1 plugins or caps be used in V2? (Although i am guessing most plugins will get updated)

    Does V2 keep HLSL? or is direct x gone and it is now using GLSL etc because i quite like coding HLSL fx

    What sort of coding options does it allow?

    Will V2 be open source? i guess not though, hopefully we will find out soon anyway though.

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  • I thought these were quite good articles -

    Chapter 34: How to time travel with just a few events

    Chapter 35: How to install Construct V7.5

  • The GUI suggestions i recently posted would be good to have.

  • I think i read somewhere that V2 of construct might be commercial, so if that happens then your argument is that it would be fine to download without paying for it because it then had a price. Also then if scirra wanted to protect the product they made they don't have the right to or are bad people for doing so.

    Also if your argument was in another form if someone makes a game and wanted to sell it but put some sort of protection system in the game they would be a bad person for doing so because there are other good games available for free.

    Whatever the view you have is though people need to eat/have money to survive and some people choose to make money by writing software rather than working in a office. There is nothing wrong with people charging for work they put into developing a program or game.

  • Multimedia Fusion 2 seems very stable from when i have used it. It's not exactly un-friendly either but Construct improves on various things which MMF2 also does. For example in Construct it's much simpler and faster to make movements, MMF2 HWA also allows effects like Construct but Construct has nicer options for them, the event editor layout is nicer, the GUI looks nicer and has a better workflow.

    As for bugs i have noticed a few already since i started using it. Things like crashes after reaching a certain particle amount (i think about 3500), the odd crash after previewing examples and lots of error messages when closing the app. Some things like the particle crash could easily be worked around by doing some testing and limiting the max amount.

    I am guessing/hoping there will be updates in the future to give the program more stability though. I think the developers just don't have time right now from what i have read so things are a bit slow for updates.