You need the cat to jump to the circle thats nearest to exit layout?
You could set *if* coordinates check for circle (Compare two values, system behaviour). If its near to something, pick it. If there are many, then do another pick and pick nearest to the cat. No?
Sorry, I really don't get it... I understand the logic but, in practice, I couldn't do this..
Can someone please make an example? this isn't that easy...
Thank you.