Zathan's Forum Posts

  • Thank you, guys. I'll take a look in that inkscape and the Tilemaps documentation.

  • Easy. Just add a video about the scenario.

    Tip:Create one by PowerPoint.

    Add the scenario objects at the said program. When done, please save it as .wmv file.

    It was a joke?

  • I'm making a pc game with simple scenarios, like this:

    https://dl.dropboxusercontent.com/u/191 ... enario.jpg

    So.. what is the best way to achieve this? An image with transparency, various square sprites or various tiled bg?

    Thanks

  • I also searched the forums for the same thing you're asking about, but couldn't find anything. Here's the solution I came up with...I doubt it's the best way to do this, but if you only need a few speeds (like sneak, walk, and run), this should work.

    (edit) the last command was when I started on the move left commands, it's not finished. The first three blocks are for right analog movement.

    hehe thanks, I was thinking in do something like that

  • Here's a quick sample.

    Thank you

  • Hi Zathan, did you read and understand the manual entry? https://www.scirra.com/manual/143/gamepad

    Let us know which part you're having trouble with.

    Yup.. but what I want is not explained. I guess..

    As I said, "if I put the joystick just a little bit to the right, the char move slowly" to this direction.

    And, of course, the keyboard still works at the same time if the player prefers it.

  • I want to make a platform game with suport to gamepad.

    But, how can I control the character speed with joysticks?

    Something like... if I put the joystick just a little bit to the right, the char move slowly.

    Thanks.

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  • OddConfection

    "Do you mean a loading screen in-between levels? For example, something that says "Loading Level 2", Loading Level 3", etc. perhaps with an ad displaying, or hints and tips for the game?"

    Exactly!

    Thanks for the tips and the example

    Ashley

    Thank you! I'll take a look.

  • No, it shouldn't, have you tested it?

    I don't have a c2 personal or business edition, so I can't export my project with node-webkit to see how it will work...

    I'm gonna buy the personal this weekend ^^

    Thank you.

  • It's possible to do something like this?

    • When the game is called, load JUST the first layout and let the player play it.
    • When this layout is done, call a 'loading layout' to load the next layout.. and so on.

    Thanks

  • The built-in savegames system should still work fine on node-webkit. Have you tried it?

    But what happens to this savegames if I use, for example, a program like CCleaner? doesn't delete everything?

    Sorry, I'm very noob in this things..

  • What is the best way to make savegames with node-webkit?

  • PatrickWuk

    I don't know for sure why it is happening.. I think is because when you are on the moving wall and jump colliding the square dude side with the wall side, the wall movement causes the guy slightly "penetrates" the wall. That is causing the glitch.

    Here is a workaround: https://db.tt/yTEodRGb

    I'm used box colliders <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Cheers

  • PatrickWuk

    Hey!

    Please, put a capx to make your problem easier to understand and fix.

  • Blinx123

    Bump? :b