Zathan's Forum Posts

  • Thank you, guys

    I have tried some programs and 'install forge' seems to be the best option for me. It works great.

  • p0tayters

    Yup, it works.. but I'm not that familiar with arrays.

    I think with it you don't need variables... just the array data.

  • I need to use webstorage for a very simple "Last level reached" save. After completing a level, the game will go back to the level select screen with the new level unlocked, kind of like in the super mario games. Ashley referenced it being possible in this tutorial: https://www.scirra.com/tutorials/526/ho ... -savegames

    I cant really find any tutorial or anything on this and Im having a real hard time understanding it. My head feels like exploding trying to make sense of it and Im staring to get frustrated, can anyone please help or something? <img src="{SMILIES_PATH}/icon_cry.gif" alt=":cry:" title="Crying or Very Sad">

    I need help. Thanks.

    You don't really need any tutorial for this. Let's see..

    Create a variable (something like 'savegame') and give it a 0. So, no saves yet.

    You just need to add 1 to this variable any time that a level begins.

    And in the same event, use the webstorage "set local value".

    Create whatever key and set the 'savegame' variable to the 'value'.

    Now you have the data that you want.

    If you have any questions, let me know <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • Contact me by email --> , i can't send PM because i have less than 500 reputation points -_-

    Thank you, dude. But I think that is best if you answer here, bcause other people can see too.

    Inno is very good and i think its what Scirra use for the Construct 2 program. I use Install InstallForge which is also easy to use and free.

    Hm... I'll take a look.

    Thanks.

    Edit: ok.. I downloaded the program, but I couldn't use it I'm very nb in this things..

    Can you please explain me just the basics to do an exe to c2 files?

  • I read this tutorial: https://www.scirra.com/tutorials/880/ho ... ect-to-exe

    But then I read this coment about this "ClickTeam Install Creator".

    "Great tutorial, i just wonder if there are open-source alternatives to the "click team" intall maker..

    Becos they add their own advert in free version, and the paid version is not that cheap."

    So, i found a program called "Inno Compiler"... I downloaded and it seems very complete. And complicated.. lol

    How can I use this on the construct exported files?

  • Ok, I found a solution.. instead of tiled bgs, I'm using 9-patch

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  • Bump

  • yup

  • I have tiled bgs in the screen and my layout angle change every time.

    So, it gets very aliased... any tips?

    Thanks.

  • diegoalvess

    But you are using node webkit to export, right?

    If so, i think the linux version never will work, cause isn't supported..

    About the mac version.. did you tested in a mac?

  • I export any game for linux and does not open, same thing for Mac. How to solve?

    I think there is no way to achieve that.. node webkit only works in mac and windows.

    ps: qualquer dúvida pode me mandar uma pm, sou brasileiro tmb.

    fico feliz em ajudar (se eu puder) hehe

    abraço

  • There is an addon called "carphysics"... it's awesome to do things like that.

  • Make a var (something like difficulty) and set 1.

    then, create a repeat loop in the same event of the spawn and set the 'count' to the difficulty variable.

    you just have to increase the variable every time you want more enemies.

    I think this will work.

  • > Thank you, guys. I'll take a look in that inkscape and the Tilemaps documentation.

    >

    Also, you can use the Paint program for image scenarios.

    To draw the backgrounds I'm already using flash. It's a cool program for animations and graphics.

  • Go to project settings and change the "First Layout" to your start screen.

    Anyway, the problem probably is in your code.