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Construct 2 Check failure
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Check failure! This is probably a bug:
Setting texture, but texture file on disk appears to be missing
Condition: FileExists(GetActivePath().c_str())
File: Projects\ObjectTexture.cpp
Line: 444
Function: void __cdecl ObjectTexture::GLEnsureLoaded(struct ObjectTexture::GLTextureInstance *)
Build: release 181 (64-bit) checked
Component: Construct 2 IDE
(Last Win32 error: 2)
You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.
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Abort Retry Ignore
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Failed to load texture
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Error loading texture 'C:\Users\yaomon17\AppData\Local\Temp\c2-3KM4NM\img1UUMPI95.png': Failed to read image file data (2)
This may indicate a corrupt PNG file in the project directory. The image will not be able to be displayed in the editor.
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OK
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Getting this when trying to update an existing file with new anims. Help?