Xeeko's Forum Posts

  • I just encountered this bug while deep into development, and I'm not sure what to look for:

    The error occurs after a while, even if the game is just standing still, with all events turned off.

  • It won't display the Overlay, but at least the achievements get submitted on OSX. Can't get it working on Linux though. Anything special that needs to be done there?

  • What's the process for Mac? I get it working fine on Windows (using v.1.4, Steam sdk 1.39, and nw 20). Do you still have to alter the .json file? Which file should be included from the steam sdk, is it the libsteam_api.dylib?

  • Strange, didn't think I'd changed that plugin. Thanks a bunch! And zenox, I have it.

  • Alright, here's the capx - https://www.dropbox.com/s/732v5s188cpfm ... .capx?dl=0

    It's a released game, so I really need to be able to open and update it. I've tried several older backups, same error.

  • You should delete line 402 of the file Game Event Sheet.xml, you cannot have two triggered conditions at the same block, you can only combine 1 triggered condition with ticking conditions.

    I don't know how you ended up with that, C2 usually prevents you from adding a second triggered condition. Maybe you modified the xml file with a text editor some time ago.

    No, never edited any file like that. It just stopped opening the project. I tried deleting that line, still won't open, get another error:

  • And I've tried different builds of Construct, same error.

  • I don't think so. Doesn't Construct mention that if you try to open a project that's missing a plugin?

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  • I was going to update an old project, but suddenly I can't open it anymore, I get an error saying there's something wrong in one of the event sheets (see attached screenshot). I've looked at the file, but I can't find anything wrong with it.

    Here's the xml file in question, can someone help me identify the problem, so that I can open my project? - https://www.dropbox.com/s/ptn26cg89a6hn ... t.xml?dl=0

  • I might be interested. My website: jm-j.com

  • As I said, I am enrolled in ID@Xbox, and the only problem is the lack of Live support.

  • I also asked if Live features are mandatory, and the said "at a minimum you must support Rich Presence, Achievements, cloud saving".

  • > Bumbing this thread. I have heard that Microsoft are concerned about the security infrastructure of Construct. Any comment on that?

    >

    I'm working with Microsoft for the release of my game and they haven't mentioned anything about being concerned about the security?

    Me to, and when I mentioned I use Construct they said it isn't approved for Xbox One, with no plans to approve it. When I asked what the problem was they said:

    "We have approval in place for middleware providers mostly to ensure that all partners are meeting security requirements on the Xbox platform. As you can imagine, security is of utmost important to Microsoft and all of our partners, and middleware that hasn’t built proper infrastructure to accommodate our security requirements can pose a significant threat to the platform, games and players."

  • Bumbing this thread. I have heard that Microsoft are concerned about the security infrastructure of Construct. Any comment on that?