ludei
C4rtman
Unfortunatly, that didn't work here. The scaling is now too big :O
It seems like its now 4 times too big, instead of too small.
Some info:
Layout size: 462, 860
WebGL = off
Letterbox Scale
Cocoon IO compiled with canvas +
I used this code to replace the old:
this.isRetina = ((!this.isDomFree || this.isEjecta || this.isCocoonJs) && this.useHighDpi && !this.isAndroidStockBrowser);
** EDIT **
Works now, i just had to set WebGL back to on.
Thanks for the quickfix - will this fix be implemented in the compiler at some time?