I appreciate the help--so I moved up the else but it still won't accept it.
Thanks for your time again.
Is this the kind of thing you mean? I can't use Else here for the other explosion.
Thanks for your help.
Hello;
I have a bullet that when destroyed creates either explosionOne or explosionTwo 50% of the time. I wrote a function event BulletExplodes that just creates explosionOne and it works fine. How do I write an IF(random(10)<5) type branch to do either explosionOne or explosionTwo. I don't see any way to do an if type statement inside a function.
Thanks for your time.
Thanks. I got it to work.
I have an image that should be a sequence in a png file. Is there an automatic way to break this up into an animation sequence for a sprite? Kind of like loading a tile set? (but I am loading a png set)? I know the pixel size of each subimage.
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Thanks blackhornet. That fixed it.
[attachment=0:m5h5cgn4][/attachment:m5h5cgn4]Hello;
I have a button -- start path The first click nothing happens, the second time all the tanks start moving. Why do I have to click it twice?
Thanks for your time