Wink's Forum Posts

  • LimonSpace here is a open port check tool you can use to test if your ports are properly forwarded:

    Open Port Check Tool

    Just download it, and follow the instructions on the page I linked you to. Check port 80, and any other ports your game might be using.

    If your ports are not open here is a list of all routers, and there port forwarding guides:

    Complete List of Port Forwarding Guides

    Find your router on there list, and follow there guide to forward your ports.

    If and or after all your necessary ports are open, and you still have the same issue it might be because some ISP's (Internet service providers) block port 80. If this is the case you will need to do a port 80 redirect. Here is a guide for that:

    So your ISP has decided to block port 80?

    And last but not least If the IP that your webserver runs on is dynamic, you'll want to make sure you are running a dynamic update client. Here is a good one that I have used in the past:

    Dynamic Update Client for Windows

    I hope this all helps   <img src="smileys/smiley1.gif" border="0" align="middle">

  • Joannesalfa if you just want a donation button in game you don't even need to integrate <div></div>. All you have to do is:

    1. Get or make a donate button image, and place it in your game.

    2. Give your game the "Browser" object, then the mouse, and or touch object.

    3. Go back to your paypal account, an create a new donation button.

    4. Then click on your paypal buttons view code tab, and copy the email code.

    5. In Construct 2 go to your event sheet, and add:

          +mouse -> on object clicked (donate button image)

              -browser-> Open URL in new window

       Then just paste in your email code.

    And you should get something like this:

    Example Feel free to donate   <img src="smileys/smiley4.gif" border="0" align="middle">

    Here is a .capx

  • The easiest, and most convenient way I know of for doing this is with the Clay.io Plugin. If you go to there Scirra Construct 2 - Developer Docs page, and scroll down to were it says "Payments" it will explain how to integrate their payments API with Construct 2.

  • Thanks Ashley, I'm looking forward to the next build. But then I always am <img src="smileys/smiley4.gif" border="0" align="middle" />

  • Ashley I emailed you my .capx file to supportiks@scirra.com.

    Here are the errors I am getting from the Chrome Developers Tools Console:

    Viewport target-densitydpi is not supported. index.html:10

    Refused to load the script 'chrome-extension://ajax.googleapis.com/ajax/libs/jquery/1.7.1/jquery.min.js' because it violates the following Content Security Policy directive: "script-src 'self' chrome-extension-resource:".

    Refused to execute inline script because it violates the following Content Security Policy directive: "script-src 'self' chrome-extension-resource:".

    index.html:59

    Refused to execute inline script because it violates the following Content Security Policy directive: "script-src 'self' chrome-extension-resource:".

    index.html:67

  • I just tried it with R101, and I got the same problem just a black screen but my icon_16 is showing up well on the page tab.

  • Nice job Gamefreaks1234! I really like the whole battle system you built. It feels like a very complex AI. You must have put a lot of work into designing the whole battle system it really shows.

    The only bug I could find was on day 2 just past the last log on the American side of the battlefield if you go under the HUD I got stuck on something maybe a break, or misalignment of an invisible border, or wall. Other than that it was fun to play maybe a little more blood. lol

    Keep up the good work I'm looking forward to playing more levels. You could probably reuse your game mechanics for a wide variety of different type games in the future.

  • Hello lanceal

    By the way you worded your question I'm assuming you are looking for a no coding visual html5 website builder? I never tried this one but it looks like what you might be looking for:

    Adobe Muse

    There are other software's out there like Adobe Dreamweaver that give you the option to build a website without coding but by the time you learned how to use them effectively you could have learned how to hand code your entire site with notepad. lol

    I should have first asked you what type of business is this website for?

    If you are going to sell stuff online you will need more than a html5 website. You will need some secure php scripts, and a database. If this is the case you might want to use a CMS (Content Management System) like WordPress, Joomla, or Drupal. Then just find some open source store plugins, a free theme that you like, and modify it to fit your needs. Come to think of it this might be the best way to go for any type of business. That way it will be easier for you to update, and manage.

    Anyway I hope this helps, and good luck with your project.

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  • Yep, it works good in IE9 now. It actually runs very well on all 5 browsers :) Thanks Austin

  • austin I think I found a bug. The game Iv been working on is almost finished it just needs a little tweaking. So I started to test it in the big 5 browsers IE9, Firefox, Chrome, Opera, and Safari. I built it to run in Chrome, and Firefox but I was hoping it would work in all 5. Anyway It runs good in all the major browsers except for IE9.

    When I start the game in IE9 I get these two errors:

    <img src="http://i47.tinypic.com/vysjsj.jpg" border="0" />

    <img src="http://i50.tinypic.com/i23ode.jpg" border="0" />

    I am using C2 R101

  • Your welcome austin, and thank you for providing us with the perfect back-end solution for our Construct 2 games.

  • austin yes, I was referring to your end. When I saw the settings for min, and max players I thought I better ask. Not that I would expect any game I develop to get 2 million players all at once. lol But you never know.

  • austin I was wondering what the maximum number of players are for your multiplayer rooms?

  • hyem yes, I love clay.io they have everything Iv been waiting for :D

    As far as my experience with clay.io they just finished writing there plugin about a week ago. But Iv been following there progress, and read over all the API documentation on there site which really helped me so far with it's implementation.

    I just started testing it out though. I am in the proses of making a simple game right now to test out all of there social features with before I start a more serious project. So far so good :)

    I'm glad this is what you were looking for. I would recommend reading over the API documentation on there site though. They have more in depth documentation on how to implement each feature with Construct 2.

  • Here are a few ways to monetize your games:

    clay.io has written a plugin that will let you integrate there complete social gaming back-end.

    Leaderboards

    Achievements

    Data Storage

    Payments

    Analytics

    Posting to Facebook Walls

    Posting Tweets

    Posting to the Clay.io Stream

    Multiplayer Rooms

    Cross Promotion

    Ratings

    PLUGIN Clay.io (leaderboards & achievements)

    Here are there tutorials:

    Integrating Leaderboards, Achievements, and Social Features

    Publishing Your Game to the Clay.io Marketplace

    You could also sell your game code on marketJS

    Here is there tutorial:

    How to sell your game to large publishers

    And you could always look in the Help Wanted section.

    Here is a company that's got lots of freelance work, and has been screaming for help:

    Quality PAID Work for C2 Developers - Hiring Now!

    ^^These guys are the real deal meaning they pay $$$ ;)