Hello everyone.
For two weeks now I am focused on a new project that I intend to share with you soon. But I feel a danger aproaching and would like to ask for your help before it's too late.
In my (real time) game, I will need an interior level (an inn per se), and an exterior level(wilderness). There will be many npc's doing various jobs outside, and they will frequent the inn. So how will I handle wilderness events when the player is inside the inn? I will have switched the layout to inside, so wilderness events will stop, right? But I still need my rangers to scout for game, and hunt if they see them. I need my burglars to attack caravans, in real time, even when the player is inside.
The reverse is also true, people inside the inn should be doing their jobs even when the player is outside, in realtime.
And NPC's and player should be able to come in or get outside as they need to...
AI part of the NPC's are done, but I don't know how to do both places active in the same time. I did a quick search but couldn't find something similar. Anyone had such an experience? Should I just hide inside of the inn far away from the wilderness in the same layout and switch camera positions?
Thanks in advance,
-Wind.