Vuuv's Forum Posts

  • Yes. Give the circle an instance varibale "in_square". Set it to true when circle is inside the square

    New event:

    Circle.In_square = true

    Circle overlappeing edges

    ---> Game over.

  • maybe the collisionbox is too small?

  • What i can see is fine.

    What do you exactly mean with "unresponsive"?

  • Actually it should work with the boolean variable with this event.

    Mouse Over Object

    Clickable is true.

    Make sure clickable is definetely false before!

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  • Draspur: I helped him and put a lot of effort in this. There were a lot of "Every tick" events, I was able to remove almost all of them. It ran on all my devices with 60FPS, but he claimed its not running on his phone and doesnt write me again.

  • No, not possible. In this cases I normally use RexRainbows HashPlugin and save it there. (But Dictionary may work as well)

  • I don't really understand what you're trying to do. But for movement the bullet behavior (or the moveTo behavior from RexRainbow) will solve a lot of problems.

  • Seriously, how much time did you spend on solving this problem?

    ChatBubble->SetVisible

  • First of all you need a huge dictionary that saves all valid words.

  • I wish you good luck Never give up!

  • Why you want to copy a game and not think of an own idea

    As a programmer I can say: Everything's possible: It's just a matter of how much efforts you put in it.

  • Both games you postet are not that easy to do!

    You can see that there are a lot of game elements and menus. Also both games need a very good balancing and working algorithms. Game development isnt as easy as it seams. And making the game work is just 20% of work. You still need menus, highscores, settings, sharebuttons, finishing touches and connect your game to a store.

    I don't want to demoralize you but I saw a lot of beginners who were trying to make huge games and ended up with nothing. Rather do something really really small and finish it.

  • As I said, it's not that easy.

    You need to know about PHP, AJAX, JSON and MySQL. Setup a database and a PHP backend.

    There are no tutorials like this cause these are very huge game elements which are always different.

    I think it's the best to start with a simple game like a platformer oder sidescroller.

  • It's a mess cause you cant search for things. Databases provide very useful tools to get the data you need.

    In LocalStorage you always need to get everything since you can just store "text".

    I dont know the game, but normally games like these are quite complex:

    • Economy systems
    • Lot of Popups
    • Lot of features
  • You may save everything in local storage. But this is not very secure and a mess.

    Anyway, I dont think a game like this is adequate as a beginners project.