Vuuv's Forum Posts

  • Ashley: Is it just not supported or not possible? Would it be possible with a plugin?

  • I don't want to download them. Currently I'm planning to have a mobile app with cocoonjs. I was wondering if it's maybe possible to already store the images in the app but load them during gameplay, when needed.

  • Ashley : Could you give me a hint if this is possible?

    I have really huge images and it would be awesome when I could load them while the game is running and the device is offline.

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  • When Tom postet they had about 950k downloads. They hit the million a few days ago.

  • When your loginpage is in HTML and not in C2, why don't you just login first and then open the index.html from c2 (Where you could also check if you're logged in).

  • Yes, possible.

    But C2 would just be the frontend of the game. You also need backend, server and database.

    Time to develop the game for a very experienced programmer approximately 1 year with 40h/week.

  • haha I totally agree. I once tried to parse my images to base64 strings and save them in webstorage.

  • Put your backgrounds in one sprite. Every background is a different AnimationFrame. Then create Background and set Animationframe random.

  • PhoneGap IS really slow. I exported a very simple project with PhoneGap, CocoonJS and IntelXDK. The game was running with 10 FPS on PhoneGap and 60 FPS on CocoonJS and IntelXDK.

    I chose CocoonJS over IntelXDK cause of the shop handling.

  • This depends on a few things:

    Can the player change his character during game?

    Does a character have several animations (like jump etc.)?

    And I always prefer instance variables over global variables. Your project is more clear than using too many global variables. (Image you put everything in a global variable and later in the game you have hundreds of them... wow...)

  • I made the experience that apple devices have problems with files bigger than 0.5 MB

  • object.variablename

  • Use instance variables.

  • Hey genbatzu,

    I'd really like to find a solution for that, too!

    If you have any news, please tell me. It's really annoying that the game loads so many images in the beginning.

  • I could help you with isometric perspective but I never worked with orthogonal.

    Do you already work with debugger layout? It will show you all properties of the existing objects. Maybe this will help you.