velosotiago's Forum Posts

  • I have an ini file with only one object, "version". At this moment, it is 2.40 but that's subject to change.

    However, when I assign that same object to a global variable (tried setting it to both number and text), it goes down to 2. At least that's what the text box I placed says.

    It is really important that it stays at 2.40 (including the 0).

    Thanks in advance.

  • Construct Classic doesn't work with Cameyo. Didn't try the other one, tough, so who knows...? <img src="smileys/smiley2.gif" border="0" align="middle" />

    -velo

  • Great finding, Jamesx! I think I will use Cameyo to have CC on the go.

    EDIT: jangsy5 cameyo.com/doc/index.html

    -velo

  • Simwhi, I recommend that you use Construct Classic for now and let the dust disappear. C2 is still very early and so if you find some kind of bug you may get stuck on your work as a teacher until they fix that bug.

    Anyway, good luck with that!

    -velo

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  • Well, sense of humor is always nice. Even the darkest of all.

    Also, tell Clement that's 2 of us thinking like that <img src="smileys/smiley14.gif" border="0" align="middle" />

    -velo

  • True, but the 3DS has decent graphics.

    Oh, wow. My mistake. Still, Monster Hunter Tri sold 1,05M in Japan by the 60th week.

    I understand that Monster Hunter is a well-known frenchise in Japan, tough. But I still think it wasn't their best move.

    As for the game itself, it looks awesome. I may buy it.

    -velo

  • I'm not saying it was a surprise it was on a Nintendo console, I'm saying it was a surprise it was on the Wii. We are at week 62 since it launched and it sold ~150.210 copies, while Monster Hunter Tri (lauched when the Wii was in it's moment) had 1.600.000 sales at week 60.

    I believe that such a wonderful game on the DSi or the 3DS would sell better, even tough I only have a DS Lite. If you get my point.

    -velo

  • Wow, that looks awesome! Do you know sort of the complete percentage? Also, when are you thinking of releasing a demo or something?

    Hope you find your musician.

    P.S.: I admit I laughed at the Wet Dream.

    -velo

  • I approve. <img src="smileys/smiley14.gif" border="0" align="middle" />

    This is a nice feature that this forums are lacking right now.

    -velo

  • Wow, those screenshots remind me a LOT of Monster Hunter!

    And that's a good thing, by the way.

    I may buy it. I am intrigued, tough: by making it Wii only they are BEGGING for bad sales. I mean, most casual gamers (Wii owners) don't exactly play RPGs.

    Besides, the Wii is in it's ending stages because of the WiiU.

    Anyway, the game looks cool, thanks for the share.

    -velo

  • Making the above joke better:

    They have girl names because when they arrive, they are wet and wild.

    When they leave, they take the car, the house, the money...

    But seriously, now, I hope everyone stays fine over there. I'm all the way back in Europe, so I can't really tell. Once again, good luck there <img src="smileys/smiley2.gif" border="0" align="middle" />

    -velo

  • stuck at 60.

    Intel Pentium T4300 2.1 GHz, NVIDIA GeForce G105M, 4 gb RAM.

    This isn't to be taken seriously, tough, since this PC is overheating as crap. Tomorrow I'll post my results on my new machine. <img src="smileys/smiley2.gif" border="0" align="middle" />

    -velo

  • and smoothing will not?

    What? Please reformulate the question <img src="smileys/smiley2.gif" border="0" align="middle" />

    -velo

  • Download the MagiCam plugin and make the zoom 400x.

    -velo

  • I use GraphicsGale. It's pretty neat once you get used to it. Also, do as Jim15 said and draw over existing sprites. It DOES help a lot getting started.

    Also, the stickman thingy Keitou suggested is also good for beginners, mostly helpful at animations if you're making a character from start and not drawing over other sprites.

    -velo