Velojet's Forum Posts

  • Thanks! I've now changed my FB currency. But on clicking yr link:

    ""The app you are using is not responding. Please try again later."

  • Sorry - you still haven't linked yr link.

  • Nope, it shows $US for me not $NZ, as it should.

    (It'd be helpful to make your URL in your Forum posting above an actual link, to save the bother of copying it.)

  • ... Showing all the shaders ...

    Shaders currently require WebGL support. WebGL is not currently part of HTML5.

  • Try Construct 3

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  • bobvdende

    ***READ FIRST***: how to report bugs

    If you do not follow these guidelines, your report may be immediately closed.

  • This page is entirely HTML5!

  • You do not have permission to view this post

  • ... and thank you, rexrainbow! What an amazingly awesome collection of plugins and behaviors! And what a highly useful Wiki!

    The C2 community owes you a HUGE debt of gratitude. Your rep should be increased 10x!

    (tiny typo: last subhead (Varaible) should be 'Variable')

  • I want to create a multiplayer game which can be played on different devices connected through wifi.

    The type of network connection for your different devices is irrelevant. The crucial element is the client<->server connection. Your client games can be coded in C2, but setting up the server (and connections to it) requires another platform.

    As Kyatric says, you'll find further advice by checking the "Multiplayer/Networking" section of the how do I FAQ.

  • ... and contributing in all sorts of ways.

  • dweebgamer

    No need to start off by trying to make your own graphics or by scouring the web for sprite packs!

    The Construct 2 free edition also comes with a free graphics bundle (freebundle.zip) that includes this folder path:

    \Sprites\Space\Backgrounds, and that folder has the missing Background.png file that stumped you. In the email you were sent with your licence file it should also have a link to download these extra resources.

  • Schoening

    Mini tutorial:

    1) Add a Function object to your project.

    2) In your event sheet, add this event to create your function:

        Function: On "MyFunc"

        - Add your action/s (get parameter values with: Function.Param(n))

        Add a function call event e.g. System On start of layout

        - Add this action: Function: Call "MyFunc", with parameters as/if required

  • vandinz

    1) Add a Function object to your project.

    2) In your event sheet, add this event to create your function:

        Function: On "MyFunc"

        - Add your action/s (get parameter values with: Function.Param(n))

        Add a function call event e.g. System On start of layout

        - Add this action: Function: Call "MyFunc", with parameters as/if required

  • briggybros

    I get the effect you're after (I think!) by inserting a comment and filling it with a dashed line.

  • Gilden

    Looks really good.

    A question - you get scenes, ships, weapons ... Do you get any characters?

    Thanks!