Unconnected's Forum Posts

  • It isn't working for me as well.

    I tried on Edge, FireFox and Chrome.

    I even tried opening Internet Explorer but it just crashed...

  • Any new updates on getting more plugins added?

    Not having a place for plugins like this cause more forums to pop up as well as out dated plug-ins being used.

    It could be beneficial to Scirra to help. Maybe it would be possible to team up with Scirra to implement something.

  • Hey lunarray is there any chance you could make a value tween take a target value like position/scale? It would be slightly cleaner to use "start, target" for value tweens.

    It would be nice to have a note or an option in a future update. It was my first time using Value as a Tweened Property.

    Great Plug-in by the way. It is making things a lot easier.

    My project is a lot cleaner because of this plugin.

    I was able to remove a ton of events and was able to replace it with only 1 or 2 because of this.

  • I did, it is why I asked...

    I misread Issue #4 apparently.

    Thanks for the plug in.

  • A Global Variable that if changed could ruin the game or allow cheating versus a global variable that when changed won't effect game play or allow cheating.

    Something like a Global variable that sets the game limits, versus one that would allow something like a name change or a color change.

    Are both considered dangerous or just all Global Variables?

  • I understand why having a Global Variable the user can't change freely during game play is considered a problem.

    I have global variables that the user can freely change in game settings or game play, are these considered unsafe Global Variables? They are limited by conditions and only effect the player changing them.

  • blackhornet

    I remembered how to test it after I posted.

    Thanks for the confirm.

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  • Does anyone know if this plugin already uses Delta Time (dt)?

    I can't search dt in "Search this topic" because there is a 3 letter limit.

    I was only able to search Delta Time and only got 1 result.

    I didn't see it in the manual.

    EDIT********

    I tested it. It seems to already use dt or it remains accurate if it doesn't.

    I tested for 10 seconds.

    I added a 100,000 particle effect to slow my game down.

    I added dt to LiteTween and it finished in 31 seconds.

    The LiteTween where I didn't add dt finished in about 10 seconds.

    I am assuming by adding dt to LiteTween it removed it from that instance.

  • Josek5494

    The link in the video didn't work for me.

  • I am testing this out with a boolean.

    As an action using The Global Plugin "Set boolean" the boolean can only be set to "True" or "False".

    As a condition when using System "Compare two values" I can only compare to "true" or "false".

    "False" isn't working when compared to "false"?

    It seems to be ignoring the condition.

    When I change it to a text variable I am able to match the capitalization of the variable and the conditions are working.

    It seems boolean can't be used, or I am comparing/setting it wrongly?

  • Zathan

    When I'm using the angle tween, how can I choose if the movement is clockwise or counter-clockwise?

    What I did was instead of 0 to 360.

    I used 0.001 and 359.999.

    What it is doing is going the shortest distance.

    By offsetting it just the tiniest bit solves it.

    It isn't limited to 360. I used 719.999 for 720 in order to get two spins.

    I could use -719.999 in order to make it spin the other way.

  • I actually came back to erase the post, because I figured it out.

    I'll leave it now to help others.

    I also didn't know about str() until now.

    I changed an option in 'Start' Parameters and it started working.

    I didn't see the str(variable) part.

    I had:

    MyTargetX

    I changed a Parameter and it started working.

    I tried Str(MyTargetX) with both Parameters and it was working.

    Thanks for your time, helpful as always.

  • It is a string, if it is a position tween you can use "700,200" in the target to tween to x=700, y=200. If you want to use variable let's say MyTargetX and MyTargetY, you can turn those two variable into string by entering

    MyTargetX & "," & MyTargetY

    into the target field.

    I am having trouble using a variable for Opacity and Angle, It works for Duration.

    With "80" it works correctly. When I make "80" a global or local variable (MaxOpacity/ MaxAngle) it ignores the variable and stays at the object's current opacity/angle for the whole tween.

    Anybody know a way around this? It is part of my game so I really need a variable to work.

  • Oh that is useful.

    I only needed 180, I will just use lerp.

    I figure if that isn't needed then anglelerp may just add more calculations.

    Thanks

  • anglelerp(a, b, x) Linearly interpolate the angle a to b by x. Unlike the standard lerp, this takes in to account the cyclical nature of angles.

    Can someone explain to me what angleLerp does different than Lerp would for angles?

    I am not fully understanding the point.

    I have an object that rotates to 180 when clicked on and back to 0 when clicked on again.

    I have lerp on one and anglelerp on the other and don't see a difference.