It is a string, if it is a position tween you can use "700,200" in the target to tween to x=700, y=200. If you want to use variable let's say MyTargetX and MyTargetY, you can turn those two variable into string by entering
MyTargetX & "," & MyTargetY
into the target field.
I am having trouble using a variable for Opacity and Angle, It works for Duration.
With "80" it works correctly. When I make "80" a global or local variable (MaxOpacity/ MaxAngle) it ignores the variable and stays at the object's current opacity/angle for the whole tween.
Anybody know a way around this? It is part of my game so I really need a variable to work.