Hi, my character has the ability to strike during a jump.
So once the jump animation starts, if I press a key, it switches to the air shot animation.
The flying shot animation has 3 frames
When I activate the shot while the character is descending the animation is fast, but when I press the button during the ascent of the jump, the first frame lasts until the apex of the jump, while I would like the animation to run fast. How can I solve?