Hi everyone, I would like to know if building a layer using many sprites of tiled background is the same as using the tilemap or is it wrong
Could anyone tell me if it is the same thing to use many sprites of tiled background or the tilemap? I would prefer not to use tilemaps because I find them more uncomfortable
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What prevents you from checking yourself? Create 100,000 background sprites and the same amount of tilemaps.
Run in debug mode and see the performance?
It depends. If you have hundreds or thousands of sprites, replacing them with a single tilemap will be much better for performance.