If you want to post your code I'll be happy to take a look at it. Hard to guess at this one without seeing anything.
Also, if you post your code - let me know how get the issue to happen. :)
Hi,I am talking about the optical effect that is obtained when the camera follows the movements of the character, it seems that the bullets curve during the jump and fall, which does not happen when you deactivate the "everytick" voice in the code.
Filming with the mobile phone and stopping the image, you notice that in both cases the bullet doubles, but when the camera is stationary the trail remains in line with the shot, while when you jump with the camera unlocked, the trail moves up and down, even several times along the way while jumping
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