Hi Everyone
So after looking at C2, comparing it and reading the reviews and their claims for creating games for Android, Amazon, etc. I was excited, extremely excited. I invested money if some Construct 2 courses, learned with the free software and sure enough I created two educational apps with the use of the tutorials I bought.
Now it was decision time. I wanted to export these games to Android and Amazon, where I have about 20+ simple, basic apps created in Eclipse using Java. After investing $199 into C2, I was excited to get started but then the problems began. Take into consideration, setting up Eclipse and Java takes some learning.
For some reason, when I click on the layouts, the program keeps closing. This did not happen previously and I did nothing except for buy the license. Then you have to setup the process to view the app on your mobile device, which is not that bad but takes a while.
This is great, but after all that you find out what a mission it is to export to Amazon and to Android. This is not design once and play anywhere. It is design once and learn how third party applications frustrate the living hell out of you.
You have to do different things for each platform your intend to export to, making it a mission to deal with tutorials that look like sh!t and with Crooswalk I can almost guarantee that any new comer will stare at a blank screen. Cocoonjs works but only they know how to add Admob to the application. You literally read a tutorial on Scirra and have to go elsewhere where there is even less information. Experts might disagree but as a beginner it is hard. Don't get your hopes up.
I am crushed, because this is nothing like I imaged it to be. It looks so great on the home page, platform, easy , monetize .... but the reality is that with later research, I see that Gamesalad and Game Maker looks like much, much better options because the do the heavy lifting for you. I think Scirra should remove the claims to export to other platforms and say, we develop game ,making software (and finish there). If you really want to move ahead as a company I suggest you follow other examples who do the heavy lifting for people like me who are not experts in the field. yes I am willing to learn but give me definitive step by step guides that don't assume I know a lot. Heck I will even pay for it. Videos!!!! These work best, start using them.
But if you want to make any claims of being able to export to other platforms you should take accountability for it when you advertise it. If you can develop such an amazing piece of software then you must be able to think up solutions to what so many are facing. Follow the examples of Game Maker and Game Salad.
I am so disappointing in this that I cannot even begin to express my frustration after spending so many hours to learn how to develop a C2 game and purchasing the tutorials etc.
As I am writing this, there seems to be a problems with cocoonjs which causes the apps to crash, so that has nothing to do with C@ but now you tell me how long will you have to wait for a fix from another party. If you're just using C2 for android e.g. that renders the software kind of useless when compared to Eclipse, where you learn and you are in control of whatever you do. No Cocoon this and Cross walk that. I am very sorry but this proof to have been a complete waste of my precious time.