tyfricko's Forum Posts

  • Thank you iGamersBox

    You can complete the the 3rd level with 3 stars by collecting all the yellow dots.

    First pick the one on the right, then make the complete circle, jump on the left cloud make the complete circle and jump into the portal.

  • czar there are some sound issues, the rotating code can be better coded, some levels use a jump board and is not fluid like must be and if you want to export to mobile you will have a lot of other issues

    Yes, some are quite easy to solve others are a pain in the ass

  • That's a quite fun game the only thing is that there could be some sound effect when you jump around maybe pick up the yellow things, or there might be and its just my browser failing me once again.

    But why don't you complete it, its kind of addictive?

    Thank you

    Fun game, I will be interested to have a look at how you did certain things

    Feel free to explore the code, but some thing are badly commented ... :/

  • Heyyyy everybody!!

    After finding the .capx of this project I decide that I want to share my results with you.

    Te game is playable and has 90 levels, some of them are hell difficult but still can be done <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    Please note, this project is not fully complete and has some bugs <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

    Hope someone will learn something new, and create a wonderful game.

    You can play the game hire: http://bit.ly/play-allen

    And the capx is hire: http://bit.ly/prototipe-allen

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  • Tested and worked nicely.

    At the beginning in first 10sec of the game I have some lag but then all normalised.

    You have done an extreme good work, keep going. <img src="smileys/smiley32.gif" border="0" align="middle" />

  • Ok,

    Then I have to have 2 array.

    One with complete order of numbers the other one with current player moves. Then I have to compare both if the same composition is done.

  • Thank you Whiteclaws

    How you mean store them in a database?

    Maybe there is some example in the construct 2 manual or an explanation how to do that?

  • I have searched all the forum and on the web to get how I can code this kind of games...<img src="smileys/smiley11.gif" border="0" align="middle" />

    The only solution I can think of is using array,... but where I can store levels???

    Some math genius hire, will be appreciated :D

  • I have an adsense account, but i dont know how to integrate it on admob :/

    Actually I have 2 games in the marketplace but none of them are showing ads.

    In tests all was ok, but now nothing :(

    I really don't know how to monetize my games :(

    Hope someone will find a solution....

    Edit 16.3.2013:

    Another thing I discovered, In the past day I have a total of 10k requests and only 260 impressions and some clicks. I check the statistics for AdMob and there was 7k requests and 0 impressions? Isn't this strange? Someone had the same problem?

    Edit:

    I see that MoPub has support also for AdSense. Think we can use it?

  • Hmmm... I have the same question....

    From my test with cocoonJS it's not possible...

  • Great tutorial all works great :)

    But it's true that you must have Java 6 insalled :/

    Dont know why :P

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  • Error 404 :(

  • Yes I see this and watched other forum post regarding gravity.

    I tried with this method but doesn't work like planed.... if the player is rotating with the planet, I have to pin it on the planet :( or...?

    I don't know.... I will make a test capx to show you.

    Thank you

  • Dear all,

    I have a problem making this concept to work.

    I spent 3 day thinking and testing different gravity methods but I think that my knowledge of maths and construct is not enough to make this to work.

    So... my player is on a planet and rotates in his gravity. He cant move but can use jetpack(jump). When he jumps, he can go to another nearby planet and starts rotating inn his gravity.

    Hope the concept is clear.

    Thank you all for helping me :)