tumira's Forum Posts

  • noranka

    Are you still looking for HTML5 games ?

  • austin

    I`m using latest Construct 2 (R149), however I noticed that when i`m using the fullscreen api (browser object to request fullscreen), the ads banner or even the small ads 125x125 or etc will disappear?

    Any fix on this ?

    Tested on Chrome and Firefox browsers(mobile and desktop)

  • thefrob

    Thanks for downloading it!

    I just tested it now. The ads are displayed but a bit of delayed. Maybe around 1-2 minutes and sometimes the ads not shown at all. I think it all depends on the ads inventory. For bobo jump I was using admob only so there might be no ads or delayed ads due to only one network ( I got a problem with Inmobi network)

    For fullscreen ads I did filed a bug to Ashley since the there was a bug with Construct 2 and fullscreen ads in older version. Ashley already fixed the bug in newer version after I already compiled Bobo Jump. So for Bobo Jump the fullscreen ads might just show only one time.

    Now for my next game I`ll be using Admob and Millenial Media.

  • Vati-nyan

    You did some mistake in "on Ajax completed"

    It should be

    Load table from csv string Ajax.Lastdata

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  • Thanks Ashley

    Cant wait for next update. Previous game engine that I worked for have an extensive use of tiled for map editor.

    The tile map features is really going to help me designing my next game.

  • Link to .capx file (required!):

    https://dl.dropboxusercontent.com/u/65841566/R149PathfindingTileMapBug.capx

    Steps to reproduce:

    1. Add two tilemaps. One as Background one as Collision.

    2. Add solid behavior to the collision tilemap

    3. Add a sprite and add pathfinding behavior.

    4. Add 8 direction movement (for testing) to the player or sprite.

    Observed result:

    When touch or click on screen , the sprite or player didnt move.

    However when I move the player using arrow keys, it works. The collision

    tilemap works as solid and player cant overlap the tiles in Collision tilemap.

    Expected result:

    The sprite or player will move to the Touch.X and Touch.Y

    Browsers affected:

    Chrome: yes

    Firefox: yes

    Internet Explorer: yes

    Operating system & service pack:

    Win8.1

    Construct 2 version:

    R149

  • johnnyl7x

    mind sharing how much or on average you got from Win8 app ?

    This is Win8.1 app not Windows Phone 8 app right ?

  • PixelHero

    http://www.fetzenet.de/blog/?page_id=697

    If you like C# maybe you can see this new C# game framework. Using Net4.0,OpenGL,OpenAL.

    I really miss LINQ though...

    GameDevelop is very good alternative to Construct 2. I just hate that they split the forum to French and English.

    French section got a lot of post.

    If you want to try GameDevelop, make sure you download it from the forum instead of Main Page.

  • AnD4D volkiller730

    Slow performance in IOS or Android ?

    version 1.4.5(IOS) or 1.4.4(Android) ?

  • Ok. Sorry cant help you much.

  • Strange. I released Monster Attack just last week and it does work for both networks.

    -Construct R148

    -CocoonJS latest version (For android it is 1.4.4)

    -Admob and Millenial Media.

    Mind posting how you call the ads ? Try add more than one networks ads.

    How about ads refreshed ? Did you set it in mopub ?

    There is alot of possibilities about what could be wrong or missing.

  • Hi

    Mines working just fine. Make sure mopub configuration is working ok.

    I use Admob and Millenial Media.

    Both banner and fullscreen ads.

    Monster Attack

    Bobo Jump

    Are your apps approved by admob ?

  • Unity will officially start to support 2d games in 4.3.

    So yes I think Construct 2 should support 3d games soon. If not people will slowly start to migrate to Unity for 2d games also.

  • In project "Configuration settings"

    Change orientations form "Any" to "Portrait"?

  • version 1.4.5 released on IOS.

    Anybody noticed anything new ?

    https://itunes.apple.com/in/app/cocoonjs-by-ludei/id519623307?mt=8

    -The old ugly splash screen is back...