Tom's Forum Posts

    I remember their team expanding a couple of months back, but wasn't it just like social media/PR people or something? Didn't seem to make any difference to the actual product and seemed like dead weight and a waste of resources. There are heaps of developers making a good living without subscription models, if Scirra wants to go that route it's up to them, but the argument that software developers need to use subscription models to be profitable simply isn't true.

    We've got a much bigger team now, (compared to when it was just me and Ash in our mums house all those years ago). We have an MD who takes a lot of administrative burden off me so I can work more on web development stuff and is helping grow the business, Laura doing social media and engaging with the community (we felt we needed to increase communication with the user base), Diego and Iain who are both full time developers working on Construct 3 with Ashley, and we currently have Paulo in house doing lots of graphical work, and Julien of course always being a huge help in the forum and with support emails No one is a dead weight, everyone is working very hard for Scirra and doing great work. A lot of it is behind the scenes, at least for a little longer.

  • I know business customers are the last ones to address, you're not forgotten. Details will be announced in the near future.

  • tgeorgemihai also, just a note, C3 will do everything the same way C2 does when it comes to the most important things. Nothing is changing.

    Compilers for Javascript don't exist. Javascript is not a compiled language, it's an interpreted language.

    This is not strictly true, see:

    http://softwareengineering.stackexchang ... -by-design

    The V8 "interpreter" compiles to native code internally, Rhino optionally compiles to Java bytecode internally, and various Mozilla interpreters ({Trace,Spider,Jager}Monkey) use a JIT compiler.

    Don't think it's some sort of joke, we're reading everyone's comments. We took the decision to just be upfront as we could about pricing. Perhaps it would of been better or worse if we did it the other way round, who knows. It is what it is.

    Angiel, between now and the beta by April we'll be showing you lots of Construct 3 things

    Nah, the fallout would have been far worse if they had waited to announce these exact features.

    This way they don't have to worry about the users who wouldn't have paid for the new scheme anyways.

    Now all they have to do is build up the value of C3, hence the trickle of information.

    That was our thinking!

    don't worry, but if you could just try tone it down a bit would be much appreciated! I do understand your and everyone else's concerns.

    Business edition prices are TBC in the future.

  • Construct 2 will continue to receive updates as they have been for the foreseeable future. Exactly as has been in the past, if critical parts break they will be fixed and updates given to everyone free of charge.

    Moving this thread to new forum

    you spoke to me We're happy people are so excited!

    all details regarding C3 etc will be made clear soon don't worry! We've all been working hard.

  • Hopefully this clears it up:

    Games with sources:

    https://www.scirra.com/store/games-with-source

    These capx files are for learning from only. You are not allowed to cut+paste anything from these files to your projects, but they are offered as a learning/educational resource to help you make similar games.

    Game templates:

    https://www.scirra.com/store/royalty-fr ... -templates

    These are royalty free. You can use the capx and add to it to make your own game, no royalties from anyone required. However, bear in mind you don't own the copyright to what you buy but simply have a royalty free license to use this content.

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    I'm sworn under secrecy to not reveal any more info I'm afraid, but don't worry all will become clear soon.

    Yep, I'm happy to admit it's been a big learning process! Lots has been going on behind the scenes.

  • Hi Andy,

    Afraid not at the moment!