Tom's Forum Posts

    I think if they had been a bit more strategic and less secretive about the whole thing they wouldn't now be stuck with a huge alienated userbase and a product that doesn't fit. Had they openly asked the community what they thought of a browser based subscription system, they would probably get much of the same answers they're getting now and they wouldn't have wasted all that time investing in it.

    There are obviously some users who don't like our direction, but to call our user-base alienated is hyperbole. Secondly, we haven't wasted all our time investing in this. We're receiving a lot of positive feedback as well.

    [quote:rmtbfn9i]They have also been offered many well thought out suggestions for tailoring their subscription system so that it is win win for both their customers and themselves and these seem to fall on completely deaf ears. It's one thing to have a vision and stick to it, but there is also stubbornness and pride and if they could drop some of that we'd probably all end up with a better product.

    It's not falling on deaf ears. We're going to execute what we've planned, and what our data shows us is this a rational path. To change direction before we've even tried the model would be irrational. We were obviously expecting some users to not like the model.

    404's now fixed

  • 100% discount on first year of C3 if you buy C2 now. No reason to wait!

  • Not aware of anyone deleting posts ITT! PHPBB sometimes plays up might be that.

  • Thanks everyone! It's nice all the work is being appreciated. We know there's lots of bugs and features to implement still, and we're full speed ahead!

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  • And I guess you won't be buying their depts.

    You probably would be I think!

  • As far as I can see, this post has nothing to do with Construct 3 at all. Moving to open topic.

  • 3 years work being labelled as proof of concept is a bit harsh - I don't feel this is an accurate representation of what we're put up so far at all. People are already making games in it. Proof of concept would not be anywhere near as functional.

    Locking this thread as it's not constructive. We've seen other people make threads with useful suggestions, you're welcome to start a new thread if you're able to make constructive suggestions.

    We've said several times the UI is going to be gone over, and Paulo hasn't had a chance yet. Secondly, it's all in CSS so if part of the UI offends you, you can customise it yourself.

  • We are listening and absorbing. We're fixing bugs, that's what a lot of the complaints are about right now.

    UI is a work in progress, and Paulo hasn't had a chance to go over it yet.

  • What features are missing? I get that you can't use them because it's locked to free edition right now, but they are going to be ready for testing in the last week. We're confident at the end of the beta everything will be working great and we'll be comfortable to start selling it.

  • > What's been released as the C3 "beta" is very obviously an alpha. And that's fine, but mislabeling it (not to mention putting such a hard limit on accessible features) means that, even for just messing about with it, it's not entirely worth the effort right now. Hopefully we see an actual beta in the near future, prior to the release of the commercial version. Right now it feels very...meh. I'm not excited by C2 in a browser in the slightest, especially since right now it seems to be more an inconvenience than an upgrade. I guess we'll see what happens!

    >

    I mean Alpha/Beta are all fuzzy terms. We did run a private alpha before the beta. We're happy to call it a beta. Expect rapid improvements.

  • Construct.net team page more up to date

  • Yep

  • No, we've thought of it all. https://editor.construct.net will always load the most recent version, no cache clearing required.

    Releases pages auto updated when new release is out as well:

    https://www.construct.net/make-games/releases