Hey guys!
I'm pretty new to Construct3, so sorry, if I'm asking dumb stuff.
Is there any solution for changing a sprite's animation during a timeline?
Like to "walk" from "idle" animation?
I don't really find anything about that question.
Basically my main problem is that if I'm moving a character with timeline, the platform based properties just goes to zero, and the animations doesn't change based on speed, etc.
I tried to use moveto instead, but in that case, I can't use timeline based tags to trigger events, and the animations doesn't changes correctly either. Only of there is some gravitation in the equation, like falling.
Thank you!
Thanks!