Hey guys!
I'm using small sprites (like 16x16 px) and small viewport size (like 426 x 240), and it looks a little fragile if I want to move the sprites smoothly.
Like if I don't choose really specific numbers for max speed at platform behaviour (like 120 or 180), the sprites become pretty shaky. The parallax layers do the same. If I don't choose specific percentages, or I choose really small percentages, the sprites become shaky on those layers.
Any advice, or best approach?
Originally I used bigger sprites/viewport size and I haven't really encountered this problem.
Thanks!
Tamás