Latest trailer:
Facebook site: https://www.facebook.com/Tinimations
I've been working on this project for about 4-6 months now, and I feel it's finally ready to be properly shared with the community. Klang is a rythm-platformer targeted for PC, Mac and Linux, and perhaps other next gen consoles if Construct 2 ever gets export support for those platforms.
I will post news and material regarding the game in this thread, and I would really appreciate it if the community is interested in providing feedback during the development. As of writing this. I plan on spending about 10-12 more months full-time developing this project into something refined, and worthy of a release on platforms like steam amongst other marketplaces.
Extended pitch:
Klang is at its core an evolution of traditional rythm games. Where previous games in the genre has mostly focused on pressing buttons in correct timing with the music, Klang expands upon this with adding the flair of exploration and platforming.
Klang is designed around the philosophy of merging dynamic world exploration with the
adrenaline rush of becoming one with the music through acting upon audiovisual queues.
Wanna playtest?:
Great! I need a ton of you guys. Just PM me and I can give you access to the latest builds.
Developer team:
Klang is being developed by Tinimations Freelance, which is a 1-man developer located in Hamar, Norway. I do everything except for music and sound design, which is provided by the phenomenal EDM artist bLiNd. His website can be found here, where he has featured some of his latest work: http://www.blindhandicap.com/
And that's it. Not a big team.
Screenshots (updated 2_10_14):
More stuff coming soon!
Been a long time since I've poste anything here.