TheNormalGeek's Forum Posts

  • Anyone that might provide a capx?

  • I agree with Donan, and the graphics are very blurry

  • Thanks for the help!

    Could someone maybe create an example?

  • I want to have a text counter where there will always be 3digits

    So it will be like this:

    100

    099

    098 and so on..

    Anyone got an idea and/or example of how to do this?

  • 1.

    Collision of objects is when an object is inside another object

    (hitbox within hitbox)

    2.

    I don't think that you will need to do this unless you know you need to remove a small amount of data or need to reduce lag

    (Steps of 2 is binary which is 1,2,4,8,16 and so on..)

  • Wow, you have made alot of progress since you first began this and I have followed this thread ever since. Right now I can see that you are working on fixing and adding things/issues that we have pointed out for you. You have added some new gameplay elements that make the game alot more interesting, and the game looks better and better every time I come back here.

    Now, we still have some few issues:

    Way too many hang-gliders in some levels

    Too much backtracking

    Mute button does not turn off soundFX

    Key in level 5 is in front of the trees (If this is the meaning, then I think the pig should be seen too)

  • Could not find an answer in the forum search or the manual so here it goes:

    I want to "Flick" a ball with touch controls (at the same speed and angle as the flick) by using physics.

    Would be grateful for any help I can get <img src="smileys/smiley9.gif" border="0" align="middle" />

  • It works fine to me, have you checked your browser and on other computers?

  • 3. How to create an "object group"? For example when I select "Walls" in the object explorer I automatically select all wall objects.

    What you are talking about is a "Family", which is a function that is only in the Personal and Business versions of Construct2 (Dont quote me on that)

    (Go ahead and buy Construct2 to yourself as a late christmas gift. You aint gonna regret it)

  • Just some new comments:

    Some places are "invisible" because you can just jump high enough to reach the spot.

    Some apples are just there for backtracking (feels like a chore).

    I think you should at least in the first few levels make the apples "guide" you to the exit not just spam them everywhere on the screen instead of breaking the immersion with arrows and/or pointers.

    Very nice graphics.

    Should do something about the graphics in the titlescreen/menu?

    When you get the key, please let us pick up the balloon at the same time.

    New game mechanic: While holding ballon you can "glide" when falling.

    These are just some minor improvements that I am sure you are going to do something about sooner or later, but just wanted to let you know ;)

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  • Thanks for the help, my game keep playing small bits of the sounds even when muted, is this just while testing or is it how it is going to be? (How can you avoid it?)

  • I think I used the wrong word in that post, I want all music with a certain tag to be muted. How do I then add the tag?

  • How do you add a tag to a music and/or soundFX?

    Been looking all over for an answer but no such luck.

    Need it for muting certain sounds

  • anders.n.b

  • Are we allowed to earn revenue on games that contain the music/soundFX included with Construct 2? (ads and/or selling)