TheNormalGeek's Forum Posts

  • You should check out this manual entry as it explains in detail what to do.

    https://www.scirra.com/tutorials/315/ge ... duplicates

  • I am looking for tips, or answers to how you can create pathfinding for a tile-based game. The player should move to the middle of a tile before going to the next one.

    Like this:

    Subscribe to Construct videos now

    Any tips or answers would be greatly appriciated. <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

  • I will try it out.

    Thanks!

  • This is what I need help with:

    <img src="http://i43.tinypic.com/2v9sls4.png" border="0" />

    I want it so that if the camera Line of Sight hits the wall, it won't be seen. So if you are behind the corner (as in the picture) you won't be seen unless you step in the pink part.

    My question is:

    Are there any tutorials for this?

    Sorry for some weird english.

  • Have you done the platformer tutorial yet?

    scirra.com/tutorials/253/how-to-make-a-platform-game

    It is possible, just follow the tutorial

  • If you use containers and have more of the same sprite it should work with just a few events.

  • I don't understand what to do, but the game is beautiful. Maybe add some more explination in the instructions?

    Edit: It get's really messy after a while, can't see anything.

  • CONSTRUCT 2, PLEASE CREATE THE LEVEL DRAWING TOOL! :( I really could use it in my game. I will need to make 60+ levels and each one will be long process. In stencyl you create levels real fast.

    Use "Snap to Grid" and hold in control while holding an object to copy it, it is basically the same.

  • Anyone that knows why this won't work? Did try R0J0hound's example but it won't work either.

    <img src="http://i47.tinypic.com/8weflf.png" border="0" />

    (It is in sub-events while I am debugging)

    *It got fixed by removing all the inverted conditions*

  • I got a lot of different objects in a layout and the problem I have is that I don't know how to count the number of the same object.

    I have tried ObjectCount but failed miserably.

    So any ideas out there? And thanks for helping <img src="smileys/smiley32.gif" border="0" align="middle" />!

  • Thank you! I will test this out.

  • Ok so I got a 1D array which looks like this

    [ ][ ][ ][N]

    For every X seconds I want the N to move one to the left and when it comes "off" the edge it is gone from the array.

    So it would look like this:

    [ ][ ][ ][N]

    [ ][ ][N][ ]

    [ ][N][ ][ ]

    [N][ ][ ][ ]

    [ ][ ][ ][ ]

    [ ][ ][ ][ ]...

    Anyone got an idea on how to do this? I would be very happy for any help.

    <font size="1">Edit:</font>

    <font size="2">Would like a .capx example</font>

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Could you provide some kind of capx(<img src="smileys/smiley31.gif" border="0" align="middle" />)? Might be setting it up wrong.

  • Here is the problem:

    I got a text box with 5numbers, how could I for example see the 4th number in this piece of text?

    Example:

    Text = 57396

    Find the 2nd number

    I should get the answer 7

    I tried mid function, might not be doing it correctly?

    If anyone got an idea on how to do this and would like to add a capx I would be grateful!

  • Thank you!