theiceferret's Forum Posts

  • I use Discord: hyperhunterx

  • From the official blog:

    First question: Does Animation Speed set to 0 allow sprites to be skipped when using Rendering Cells?

    Second Question: Does using events on Start of layout makes objects on rendered cells to be checked every frame? or are those also skipped?

    Do you have an estimated date for when webgpu will be enabled on exports? It has way better performance than webgl for my game.

    Edit: it seems webGpu is not working on exports on windows, but it works on Mac.

    Edit 2: Got it working on webview export by setting the default graphics to nvidia gpu. but some effects like replace color don't work. It still doesn't work on Nwjs.

  • I sent an email, but didn't get a reply.

    check your spam folder maybe?

  • the autotile crashes very often and is very buggy, I hope they give it some love sometime soon.

  • I am a Construct 2 & 3 programmer and Artist looking for a paid job.

    I am currently working on my own project Hyper Hunter X but the project is on hold due to my bills being overdue and my economic situation not looking good.

    I have 7+ years experience making games and would love to help anyone interested with their project.

    I live in La Paz, Mexico.

  • It took me all night to figure out, now I know Js :p

  • Good to know there is a work-around, I am just having trouble understanding how to call the function. I need to know when any mouse button is being pressed and which one. I have never used the js feature except for some trivial things.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • The problem is that the side buttons are not detected as input

  • As far as I Know the browser detects the side buttons as back and forward and there is no condition to detect it as input within Construct.

    Maybe someone can create a custom script for that.

  • Unfortunately the side buttons are detected as browser back and browser forward not as inputs.

  • I exported with the previous version of nwjs v0.76.0 and it works fine.

    It could be the latest version of nwjs causing issues?

  • I get this message:

  • I didn't change anything except for the construct 3 update, i will do more testing when i get home.i have been seing posts online of people having issues with nwjs lately .

  • I have been trouble exporting with Nwjs after the latest update. the game doesn't even open is just a black screen. But when I export for Scirra arcade everything is fine. anyone knows if I am missing something?