TheDom's Forum Posts

  • Try this:

    On start of Layout >

    (sub event) Audio > (x)Theme is playing > Play Theme (x) being inverted

    or just make it make a Global variable like "Play Music" and give it a number value of 1.

    System > "Play Music" = 1

    (sub event) Audio > (x)Theme is playing > Play Theme

  • Have you tried using the browser object to set to fullscreen?

  • Create a global variable or create an instance variable within the player and use to create a dual condition. Make it Boolean if it's an instance variable. Call it "Can_Shoot" and set it to true by default. When the two reload create an event to change the value to false, then change it back to true after they reload.

    On Key Press> Player > Spawn Bullets

    Player > Can_Shoot

  • Background music needs to be placed in the music folder. Just use:

    On Start of Layout > Play > "Your Music"

  • Background music needs to placed in the music folder. You should read the manual on sound so you understand how it loads. Sounds load as needed. Music is loaded before the game begins. Sound does not affect the games performance. I can't say what it could be making it play slowly. You should also read the manual on optimizing and there are several tutorials.

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  • Everything is loading regardless. How are you loading it? Mobile web browser? Do you have background music? Is it in the music folder. What are the sounds size files? What's the total size of your game? Need more details...

  • You could pin the arms on but, I think you should use spriter to create the animations. Then I would create different color animations that you could switch between for the changing coat colors.

  • I have a sample project I will PM you a link but you have to make a separate health bar for each enemy.

  • you might also want to consider coding your Js into the index.HTML file

  • are you using separate event sheets for each layout? I don't understand why you need to pause layout 1 after it is finished.

  • for background music I usually write the following condition and make it a sub event of on start of layout

    Audio 》(x) Tag "Theme" is playing 》Audio 》 Play "Theme" looping

    (X) Being inverted

    this way anytime the music is not playing, the game starts in music it back up again.

  • is the problem only on Internet explorer?

  • you still need the disc object. Just set it to invisible.

  • I sent you a PM with a link to an old project. I think it will accomplish what your looking for.