NIce!!!! nimos100 a lot of material for great performance here!!
I like the bug sheet and Quick reference sheet. I am working too with many sheets and I am doing functions of the most simple of instructions lol and the requirements and potential return values is a nice idea!
now I Know than folders and subfolders haven´t impact in performance, but what happen with sheets?... example now I am working in a game will have 30 scenes/levels. I am working with: Functions sheet, Variables sheet, Controls sheet, Bug sheet, quick reference function sheet and a lot of more...plus 30 SCENES sheet!!!! thats a lot of sheets... or I can use only one sheet for all scenes???
I know Guizmus said that if you works fine you include only what you need where you need (CPU friendly) but I am a n00b already... so I don't know if I must works with decens of sheets lol
Thanks!!!