Sulli's Forum Posts

  • Best workaround at the moment, for me, is to set auto-backup to 15 minutes on dropbox and local disc drive and keep 2 backup files.

    Good luck and save often.

  • Just go ahead! It's worth it !

  • They cannot check, unless something smells fishy and you are clearly going over $5000.

    Also, it is likely that in the terms and conditions *cough I so read them* there is a paragraph about agreeing to said contract.

    You may also publish to all the advertised marketplaces with the personal edition.

  • It is working very well for me, thank you.

  • If you could work with Unity and want a 3d game.. then why not stick with Unity? It will be so much easier (I presume) than trying with Construct.

  • I used paypal. You can also purchase all licenses through Steam

  • GeometriX ahhhhh thank you! I was looking under sprite expressions and I couldn't find it!

    Thanks again; I couldn't remember if it was a comma or a semi-colon :)

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • GeometriX thanks buddy!

    Saved me a good few hours there haha! You don't happen to know how to create a range saying

    "Create object ZombieSpawner on layer 0 at (0.1, random(Y AMOUNT *SOMETHING* 450))

    Basically I don't want them spawning below an amount of 'Y amount'

    Thanks

  • GeometriX &@TELLES0808

    Thank you guys. GeometriX' worked the best-- another question is:

    My sprites tend to stack up; important things to know:

    They all walk at the same pace and towards the same direction,so I can have about 3 pretty much on top of eachother but give or take a few pixels...

    I want to know, how:

    At spawn time, to create a scenario where "If there is a zombie at that Y coordinate within 5 pixels of wherever it was thinking of spawning, do not spawn!"

    :P Thanks

  • Worth noting that all these sprites are off the same instance eg: "Enemy 1" and are spawned in masses and walk in one fixed direction.

    There is no way of setting them to say "Enemy X"

    Thanks.

  • How do I:

    In the context of spawning and then having the sprite with the heighest Y value go above a sprite with a lower Y value on the Z axis (eg it looks on top of it,) ? Thanks.

  • Awesome!

  • You could make it so that the 'origin point' moves to where the 'touch site' (forgotten the exact event for that) is and then make it so that when it has say "turned 360 degrees" raise it by X amount or rather "for every X degrees move elevator up"

  • It would be interesting to see how this goes!

    With webstorage though, what happens if you're offline? I'm probably being silly but because it is called 'Web' storage it makes me curious.

  • 1) Build shooting game which incorporates touch

    2) test etc

    3) export to android/ios (i've used both.)

    I have the personal edition of construct 2.