StrangeyD's Forum Posts

  • Thanks for the reply, I want an object to be created at the start of the layout and once its created I used bullet movement to set it off at an angle, then the player can put his finger over the object and draw a new path for it to follow, then once the player releases object it will start to follow the path.

    The problem I have is I created the above and it all works fine until you go to touch the object while it is moving and the object acts in a weird manner because of the bullet movement, weird as in it makes the object travel backwards.

    The object would follow the path or angle is was originally spawned at until the player interacts with the object to change its path, if the player doesn't interact with the object it will just continue on its original angle of motion.

    it will be possible to change the objects path after it has been changed by the player.

    Hope that helps answer the question.

  • I had another thread created for a similar problem but still didn't get resolved, I can create the object and the path that disappears after the finger is taken off but when the object is created and is using bullet speed the object reacts weird and not as it should with thanks in the last thread I received help off of: TheDom & LittleStain and they gave me these capx which helped: dl.dropboxusercontent.com/u/421 ... 0trace.zip.

    But I still cant get the path behavior to work once the object is moving using bullet speed.

    I have used a lot of the same code in the above capx but changed it so that upon click the object is not created and the object is created upon layout start.

    Any help would be appreciated!

  • The links helped a lot!

    The problem I have is the link how to control an object which is created when the mouse is click and then controlled using the path, the game I have in mind objects appear and you have to then click them and then add a path which I cant seem to figure out

  • thank you for the replys much appreciated!

    Will check the links now

  • not sure how to use that, im sorry im still new to this

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  • Im interested in making a game which you set the path using your finger to designate a path, but im not sure how I go about doing that and I also want the path shown after the path is set.

    Any ideas?

  • Ah yes I see, what your mean with the tutorials, but it doesn't seem to cover an app like snapchat or something like that which is what I had in mind but only using that sort of protocol to create a game.

  • no ideas?

  • i had this idea for an app that you can send messages to friends in the form of a game but not quite sure how you would do that with construct?

    Any suggestions much appreciated!

  • I have made the level select screen using individual sprites rather than an array, but was wondering using the above advice how I can save the progress of the gamer i.e- Level unlocks using webstorage.

    At the moment I have it set so once the player completes a level a global variable called win1 is set to 1 and it makes the second level icon unlocked, but when I restart the game it all resets back to default.

  • Thanks for the reply ill check out the links now, much appreciated!

  • Im thinking along the lines of coral reefs or ship wrecks, I have looked on sites like opengameart.org and openclipart but there aren't many to choose from.

    Any suggestions would be appreciated.

  • oh my, now I see what you mean I don't know what I was thinking... I think I was looking at it wrong.

    thanks for your help, very much appreciated.

  • Ah ok that is how I would of done it but didn't think using an action in one layout would effect another layout.

  • Once the player completes the level I want the next level access button to show on the level select screen, but the level select screen is on another layout.

    How would I go about doing this?

    thanks for your help