Steven's Forum Posts

  • Try something like this if you have not already

    Player holds down - pv to 1

    pv is 1 + player presses jump - slide

                                 - pv to 2

    pv is 2 + player presses jump - cancel slide

                                 - pv to 0

    #player holds down - pv to 0(this line is inverted)

  • I only use global on a few objects, xaudio, function, keyboard & mouse etc and I do use a layout at the start for those objects. It is going to be a splash screen or something so it will be useful but there won't be any reason to go back to it.

  • Oh you are absolutely fantastic Tulamide, always so helpful. I was specifically looking for elliptical shapes as well. Cheers!

  • Hey chaps

    I am trying to make a circle path using sine on the x and y axis.

    Thanks to Shviller, I know that, using the sine behaviour I can achieve this with a 25% offset on one axis. However I want to use events to control it, and I just can't get the timing right, I am not sure how to offset the values with events.

    sin(timer*0.10) * 10

    So I have something along these lines, and have tried all sorts of combinations of values.

    sin(timer*0.025) * 10

    sin(timer*0.025) * 2.5

    sin(timer*0.10) * 2.5

    So I am thinking that the offset is some other value, but I am not sure.

    Anyone have any ideas?

  • Replace the timer with "start of layout".

    I have mine set up like this

    Layoutnumner = to #

         -Start of layout - play music from file

    And this works fine for me.

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  • Thank you very much for that Shinkan, seems I need to make a dropbox storage for plugins and behaviours myself. You wouldn't happen to have an example file to go along with it do you? It seems straight forward, just want to know if there is any interesting little quirks I can work with.

  • Just wondering if the "Path movement behaviour" ever actually existed? I am sure I have heard it bandied about on the forums, and the search does seem to support this, but all of the links it brings up drop me back at the main forum index.

  • <img src="http://dl.dropbox.com/u/1487524/Scirra/111gp/Found.jpg">

    I have found a splice edge

    <img src="http://dl.dropbox.com/u/1487524/Scirra/111gp/Find.jpg">

  • One of the main hurdles I run into is knowing what I need to work on. I am at a stage in my project that I have never reached before, and as such I really don't know what I should be working on to progress, sometimes I don't know how to achieve what I want, and even worse is not knowing what I need to be trying to figure out how to achieve.

    I have a feeling that once I finish off one project, when I have a more complete idea of the 'whole' of game making that I will be a lot better off.

  • When I saw this thread come up again I thought I would add the list program I found some time ago, and I see others have added some aswell!

    I must say though that this one is quite nice, has helped me organise my project better.

    http://www.dextronet.com/task-list-guru

  • You could use layers and Lucids new addition to the platform behaviour 'add/remove object to ignore list'

    So all the miners on the back layer would be working with a check for what layer they are on, and then adding all the collisions objects on other layers to the ignore list. And the same over for the other groups of people.

  • Ok so I have figured out what I was doing wrong thanks to the tips from you chaps. I was using the wrong action. My values were more often than not decimals, and so I needed to use float.

    I think that float is for decimal stuff right? I have a vague knowledge of value, string, float terms.

  • I wonder why it is not working under value. Either way, cheers for the help! It is terribly frustrating having to give up on something simple when I have to go to work the next day and won't be able to work on it.

  • I can't seem to get INI to accept a value from a global variable. I am quite tired and frustrated so there is every chance I am doing something wrong, but if anyone could test it to see if it is just me being an idiot, or make an example I would appreciate it.

    I have tested it by making a new global variable, setting its value by key presses, and then 'writing' this 'value' to a new 'group' and 'item' within the INI. The new 'group' and 'item' are created within the INI, but the value is ALWAYS 0. I am baffled.

    I have tried with and without "question marks". That usually gets me. I have tried 'start of layout' 'value is different to other value' 'end of layout' 'ALWAYS' etc

    Nothing I have tried will write the global variable to the INI file.

    I am very tired. Thank you for any help chaps, goodnight!

  • Thank you for that Newt, definitely some potential there.