SparklingAir's Forum Posts

  • Problem Description

    Intel XDK 3759, Cordova CLI any 6.2.0 or 5.4.1, export to iOs 9 with WKWebView

    behaves like WKWebView is not present at all.

    Attach a Capx

    https://drive.google.com/open?id=0B14pU ... ERXdWtycG8

    Description of Capx

    One layout with 8 sprites and 8 text objects.

    On layout start ->

    project file "plank1.png" is loaded into the sprites

    project file "text.txt" is loaded into the texts

    Every 2 seconds layout restarted

    Steps to Reproduce Bug

    • Export from Construct with enabled WKWebView option
    • Remove from the resulting folder files intelxdk.config.additions.xml and Newproject.xdk
    • Create new Intel XDK projects
    • Via Plugin Management add all the necessary plug-ins including WKWebView, File and Httpd
    • Export to iOs
    • Run in sandbox mode on iphone 6 or ipad 3 with ios 9

    Observed Result

    On every layout restart, noticeably slow loading project files

    Expected Result

    Invisibly fast loading of files like in android with standart Webview

    Affected Browsers

    • Safari: problem occurs
    • Chrome: all ok

    Operating System and Service Pack

    Windows 8.1

    Construct 2 Version ID

    241 beta

  • gomotion100

    I have same problem. I used standard save/load system. In preview mode it works but with this error message:

    https://s29.postimg.org/u1wmiqzav/error.png

    After pressing "OK" it loads from slot normally. On Android not working at all without error message. iOs not tested.

    Intel XDK build.

    In project i have simple system:

    First layout contains one event without conditions with two actions:

    • Load from slot
    • Go to layout "Second"

    Rest layouts contains only save actions.

    Other ways to position Load action in project did not work.

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  • https://www.scirra.com/construct2/releases/r240

    however, I have not tested yet

  • Available, but i can't test GameCenter in sandbox mode. Either cranberry plugin or official.

    GameCenter won't authenticate.

    I tried this solution,

    but unsuccessfully.

  • Hello!

    I made a simple project to test official GameCenter plugin.

    https://drive.google.com/open?id=0B14pU ... 0NTeXpzcGM

    Previously, I was testing other plugins (cranberryIAP plugin for example) without using the TestFlight

    and everything was ok. But now the sandbox environment doesn't want to start.

    I am in some confusion. To test through TestFlight i need to load a full build in existing app in iTunesConnect (switch to Mac for it) or create new app for small project only for testing purpose, wait for the confirmation, enable TestFlight and after that start testing. It is very inconvenient.

    And meanwhile I didn't manage to make it. I have no button "Enable TestFlight" on the page of the application. TestFlight app does not want to send redeem code to my email.

    Can I test GameСenter without TestFlight? If not, how to deal with TestFlight?

  • Thanks! we'll be waiting

  • I would like to see official comment

  • Problem Description

    Project files loading not working with using WKWebView.

    Either via "AJAX request url" or "Load image from url".

    Without WKWebView all works ok.

    Attach a Capx

    https://drive.google.com/open?id=0B14pU ... GhVeTYxcG8

    Description of Capx

    Capx have one layout with AJAX, Sprite and Texts objects and two project files "newgame.txt" and "hue210.png".

    On start of layout ->

    AJAX -> Request "newgame.txt"

    Sprite -> Load image from "hue210.png"

    On AJAX request complete ->

    Text -> Set tetx to AJAX.LastData

    Steps to Reproduce Bug

    • Export with WKWebView
    • Build for iOS in IntelXDK 3400 or 3522
    • Run under iphone 6 with iOS 9.3.2

    Observed Result

    White screen

    Expected Result

    White screen with text "New Game" and blue square.

    Affected Browsers

    • Chrome: (YES/NO)
    • FireFox: (YES/NO)
    • Internet Explorer: (YES/NO)

    Operating System and Service Pack

    windows 8.1

    Construct 2 Version ID

    233

  • ok

  • Hello!

    C2 release 227 |233, Intel XDK 3400 | 3522, exporting to iOS

    With WKWebView AJAX not working.

  • You used system webview or webview+ ?

  • problem is still not solved? official Game Center does not work in iOS?

  • > what about multilanguage support?

    >

    You can use this template.

    https://www.scirra.com/store/royalty-fr ... ation-2512

    It works perfect with CocoonIO.

    Regards

    Hello! Thanks for reply!

    But i already have C2 project with 8 languages support via text object <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    And i have tons of text. I really not understand how to port it to canvas+

  • Hello! I made it and also delete cranberry admob from plugin management in IntelXDK - build complete,

    but interstitial nothing shows It appears but black