SparklingAir's Forum Posts

  • Hello, SamRock !

    Thank you for reply!

    "PurchaseProduct" working fine. It triggers dialog box and offers me to make a purchase or says that it has already made.

    I test through Adhoc and sandbox.

    Part of the product has the status approved and other part - "Ready for Submission". For all this products action "PurchaseProduct" works ok.

    In finantional section all ok.

  • Hello Rable!

    Thank you for reply!

    1. I have no spases after commas in "Add product ID". Moreover, adding, requesting and purchasing works fine.

    2. Thanks to BackendFreak I understood that should be used "Restore purchases" that "Has product" and "On purchase"

    conditions have begun to work. But all of them don't work.

    3. I did the test with three lines - the same.

    4,5 I will read, and, if properly understood, will continue to fight

    6. I will participate in your campaign.

  • Yes, and "On Restore purchases succeded" and "...failed" do nothing. I have no idea what the store settings should be checked. It seems everything is properly setted.

  • Same.

    I have used an option "Use new Intel XDK project format" and have received

    It seems that the manual method could give.

    The behavior is exactly the same as it was before.

    Purchases work. "Has product", "On purchase product" and "Restore purchases"actions

    do not do anything .

  • I absolutely do not remember how to come to this link http://cranberrygame.github.io/request_ ... a_plugins/

    But most likely from here https://github.com/cranberrygame/cordov ... ayment-iap

    No, I have bought a plug-in once on March 20 2016 <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    The algorithm of actions is clear! I start....

    Thank you, BackendFreak!

  • The contents of the intelxdk.config.additions.xml that from the Construct 2

    <intelxdk:plugin intelxdk:name="cordova-plugin-inappbrowser" intelxdk:value="cordova-plugin-inappbrowser" />

    <intelxdk:plugin intelxdk:name="https://github.com/cranberrygame/cordova-plugin-payment-iap" intelxdk:value="https://github.com/cranberrygame/cordova-plugin-payment-iap" />

    <intelxdk:plugin intelxdk:name="uk.co.ilee.gamecenter" intelxdk:value="uk.co.ilee.gamecenter" />

    Apparently , the library is https://github.com/cranberrygame/cordov ... ayment-iap

  • I do not remember how to come to this link http://cranberrygame.github.io/request_ ... a_plugins/

    (now I did it from your link). Next, I bought a plug, and received a link to Google Drive with c2addons.

    Possibly on them to understand what is library?

    I do not use the www folder. Only export from Construct and import to XDK.

  • Oh, thanks for the reply! Now I will deal with this information and answer questions .

  • Hello people!

    This is my game which I 'm trying to translate to platform Construct 2.

    https://itunes.apple.com/us/app/genius- ... &ls=1&mt=8

    The new (Construct 2) version is almost ready and it will contain the following new features:

    • new design
    • new algorythm of tasks
    • sizes up to 7x7
    • new types of clues
    • new sets of elements
    • hints
    • statistics
    • support of english, russian, chinese, japanese, korean and hindi

    Under iOS there will be an updating to version 3.0. And will be new app under Android, Windows (mobile) and possibly web.

    Now I have stopped on a problem with purchases

    quot-has-product-quot-and-quot-on-purchase-product-quot-actions-not-wo_p1029534?

    But I am sure that I will manage to release my passion "Genius Brain" soon.

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  • When importing Intel XDK gives this error .

    Maybe this is the reason?

    Also, when the installed build , iPhone regularly asks password.

    And no longer do so when the build is removed.

  • Hello!

    My configuration: Cranberry IAP plugin, Intel XDK, iOS.

    I have a sandbox account and a collection of products in the itunes connect.

    Actions "Request store listing" and "Purchase product" works fine.

    But "Has product" and "On purchase product" do not act at all.

    Under my sandbox user in any layout I run "Has product" every 3 seconds - no reaction.

    Сan not find the reason. Everything looks right.

    I will glad to any hints.