Thanks
My animation "keyframes" need a bit of work... but with the way I've set it up, I can make the character move, quite literally, however I want to - automatic zordering and limb generation means I just have to place the hands/feet and elbows/knees... my limb placement code does the rest.
I have actually added a fair bit to this, but haven't uploaded it yet as most of it is fine tuning and cosmetic changes to make customising the look of the "blank dude" a bit easier. There is now also two genders, and persistence of individual instance data is now a lot better (for saving inventories, etc).
I'm also toying with a few ideas that MIGHT mean I can forget having to use NWJS data handling for saving and loading stat data... which will make a web-based release (at least for testing) a more workable idea.
Cheers for checking it out!
~Sol