Sisyphus's Forum Posts

  • Do you use any export option? In any exporter, like cocoonjs you must specify what orientation you gonna use.

  • i don't understand why for exemple .... iphone 4 can run complicated games in appstore faster and very playable

    and my games made by c2 are little slow ... is it because using ejecta and wrapper ? or there is something i forget ?

    any one can give us an exemple of complicated game running good on iphone 4 ?

    I guess this is because iphone 4, the device is very weak for html5.

  • Thanks, have you tried setting some CSS property ?

    Not really, i don't use things like listbox in my projects, since they had some issues on mobile and i just don't need them.

  • This only occurs on screens around ~24"

    That's why i didn't notice it, when you post this problem in "how do i" forum. My screen is only 13

  • hi

    really its difficult for me

    i don't understand what ashley and damjancd speak about

    iam using sprinte font to set score every 1 secondes (and webgl desabled) ...

    if i will use ashley's new beta or text font ... it will optimise some lagging ?

    thanks

    If i get it right, next beta or stable release. But if you use it only for score, you will not notice any lags, lags appear only if you had 500+ or more characters.

  • Thank's

    I want the same C2 light example but without using Force own texture on layer, Only with sprites.

    I try to disable "Force own texture" in layer settings of my project and everything works same way. Sorry if that's not what you want, my english is still weak

  • I'm not sure, something like this?

  • > You should start here:

    >

    Thanks for your help but i know how to add animation ^^

    my question is a little more difficult than this ...

    i have my npc with animation.., i just need to know how to program the animation for the movement

    ex:

    every tick if x<x.npc play leftanimation ... something like that ...

    but i don t know how can i write this

    (i hope you understand with my bad english )

    thanks a lot for answer ..

    at first i want to test with basic 4 direction (i have isometric chars for my project but i think its the same way )

    Well, you just solve the problem yourself, make a variable on your player that sets towards the touch or mouse angle, and when it's between 90 and 180 lets say, the animation "front" is played, or something like that.

  • Hi ^^

    i m a French Newbie who want to test C2 to realise a little rpg project.

    i search but don't find.. how can i apply animation to my npc:

    if he moves to right, left, up, or down

    i create path or random movement but don't find a way for animations...

    somebody ??

    SORRY FOR MY ENGLISH !!

    Good making ^^

    I want to help, but at first you got to tell, what kind of animation you want? Isometric or 2d game with view from the top.

  • I'm not sure that i correctly understand you, but if you replace the white sprite with black in lighting example, the effect will be the same

  • I'm testing over wifi..

    The default mobile browsers has a lot of problems with objects like textbox, listbox, etc. Try export somewhere.

  • What export option you choose? Maybe try crosswalk for android and ejecta for ios.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Here it is.

  • i have tryed to do it myself by making every part of the ragdoll a sprite with a physic behavior and making it so everytick the parts set position to the stomach of the ragdoll but the physics just go crazy

    It's not the right way to do it, please go to directory where your construct 2 installed, and open there a folder called "examples", find a ragdoll example there, and find how to do it properly.

  • Try to recompile your project using cocoonjs 2.0.2, and search the forum about cocoonjs plugin, i heard there were some troubles with it, try find how to fix them, if you are using the plugin.