Ok I have a specific problem with families. I have a Family test and into it there is a Sprite
So I have also a variable for all objects from family,
basic and easy, no? Then I create 3 instances from that family , in 2 instances I set 0 in its variable and the third I set a 1
So far so good. The problem is complicated here, I need to when collides family test with family test
Only are destroyed the instances, for example:
test.Variable=1 with test.Variable=0, they are destroyed
test.Variable=0 with test.Variable=1, they are destroyed
but other hand if
test.Variable=0 with test.Variable=0, they are not destroyed
I have tried many things, but I don't sure if that is possible
Thanks in advance