Savvy001's Forum Posts

  • septeven

    Super! u where way ahead of me.

    Kind Regards.

    Savvy001

  • septeven

    Wow, this is realy a perfect app for anyone who wants their users to save data online.

    It works flawless for me.

    I have a Question/Request:

    At this point the dropbox plugin wants to login from the start of the gamelaunch.

    Can u add a feature so we can let the user activate the plugin via an event.

    That way the user doesn't "have" to use the dropbox plugin if he/she does not have internet.

    In my app i have a sync option embedded in my Menu.

    So the login would be logical to open a webbrowser only when the user visits that menu section, instead of "right at the start".

    Is that possible?

    Kind Regards.

    Savvy001

  • septeven

    Certainly i understand!

    Super that the new Node-Webkit exporter is the solution.

    Thanx for the tip :-)

    Kind Regards

    Savvy001

  • Awesome!

    This is exactly what i needed for my app.

    Thank u for creating this septeven <img src="smileys/smiley20.gif" border="0" align="middle" />

  • septeven

    Thanx!

    And i can test on my nexus, but ofcourse that will only tell u if it works or not.

    Kind Regards.

    Savvy001

  • septeven

    Indeed, i just checked it after your reply and on my iphone "one" finger is enough to scroll. (perfect!)

    When trying 1 or two fingers on the android it does not scroll the text in the box, but the whole layout.

    And it does only scroll the whole layout when i am touching the multiline box.

    So touching anywhere else on the screen has no effect at all.

    In other words: When touching the multilinebox, it looks like it reacts to a scrolling action, but instead of moving the text inside the multilinebox, it just moves the "multilinebox itself" and the complete layout.

    Kind Regards.

    Savvy001

  • septeven

    I found, that on my windows pc the scrollbars of the Multilinebox show up nicely when the text amount is more then the size of the box.

    However on Mobile devices such as my iphone 5 and Google Nexus 7 the scrollbars do not appear.

    Thus the users of my app cant scroll trough their texts while creating them, or reading them.

    I have also checked this issue with the normal scirra textbox, and it does not show the scrollbars on these mobile devices either.

    Is this fixable?

    Kind Regards.

    Savvy001

  • septeven

    That did it!

    Thanx for the awesome help <img src="smileys/smiley20.gif" border="0" align="middle" />

    Kind Regards.

    Savvy001

  • Gamezilla

    Copy paste is not the issue.

    But thanx for pointer!

    Kind Regards.

    Savvy

  • septeven

    Thats great!

    Thanx for the golden tip <img src="smileys/smiley32.gif" border="0" align="middle" />

    Is there a way to get rid of the border?

    Kind Regards.

    Savvy001

  • Hi Jonnhy10

    Your uploaded image doesnt work.

  • septeven

    I want to use the textbox addon plugin for its transparancy capability.

    However i cant seem to set it to "textarea" like the normal textbox can.

    Is there a easy workaround for me?

    Dont want to put work in your hands so just a tip would be great.

    Kind Regards.

    Savvy001

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  • ludei

    Any word on the implementation of the TextBox usage?

    My app essentialy needs the Textbox plugin & the Comboboxlistbox plugin to work properly.

    And i would really like to compile the app via ludei's cloud compiler for use on android & Iphone.

    Thanx for any reply!

    Kind Regards.

    Savvy001

  • JohnnySheffield

    I did 2 post reply's

    On the first the .capx was not working.

    On the second it did.

    Now i have corrected the first one also.

    So thanx for the heads up.

    Nice that u liked finding the candy.

    In the future im going to make a game out of this simple infinite engine.

    Its super basic and opens up lots of possible outcomes.

    Kind Regards

    Savvy001 <img src="smileys/smiley17.gif" border="0" align="middle" />

  • Ah, well thanx anyway because its was your post on the forum that got me thinking in the first place.

    All the best to working out your game mechanics!

    Greets.

    Savvy001